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ThreadsUtils.cpp
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#include "ThreadsUtils.h"
#ifdef USE_PTHREADS
void Thread::InitMutex(TMutex* Mutex) { pthread_mutex_init(Mutex, NULL); }
void Thread::DestroyMutex(TMutex* Mutex) { pthread_mutex_destroy(Mutex); }
void Thread::LockMutex(TMutex* Mutex) { pthread_mutex_lock(Mutex); }
void Thread::UnlockMutex(TMutex* Mutex) { pthread_mutex_unlock(Mutex); }
#else
void Thread::InitMutex(TMutex* Mutex) { InitializeCriticalSection(Mutex); }
void Thread::DestroyMutex(TMutex* Mutex) { DeleteCriticalSection(Mutex); }
void Thread::LockMutex(TMutex* Mutex) { EnterCriticalSection(Mutex); }
void Thread::UnlockMutex(TMutex* Mutex) { LeaveCriticalSection(Mutex); }
#endif
#ifdef USE_PTHREADS
bool Thread::New(thread_id* id, THREAD_ROUTINE2,void* Parameter)
{
thread_id* idp; thread_id idv; // this avoids an error trying to write the id to null
if (id == NULL) { idp = &idv; } else { idp = id; }
pthread_attr_t attr; pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
if (pthread_create(idp, &attr, function, Parameter) != 0)
{ pthread_attr_destroy(&attr); return false; }
pthread_attr_destroy(&attr); return true;
}
bool Thread::Cancel(thread_id id)
{
if (pthread_cancel(id) != 0) { return false; }
return true;
}
void Thread::Join(thread_id id)
{
void* status;
pthread_join(id, &status);
}
void Thread::Exit()
{ pthread_exit((void*) 0); }
#else
bool Thread::New(thread_id* id, THREAD_ROUTINE2,void* Parameter)
{
HANDLE handle = CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)function, Parameter, NULL, id);
if (handle == NULL) { return false; }
return true;
}
bool Thread::Cancel(thread_id id)
{
HANDLE handle = OpenThread(THREAD_TERMINATE, false, id);
if (TerminateThread(handle, 0) == 0) { return false; }
return true;
}
void Thread::Join(thread_id id)
{
HANDLE handle = OpenThread(THREAD_ALL_ACCESS, false, id);
WaitForSingleObject(handle, INFINITE);
}
void Thread::Exit()
{ ExitThread(0); }
#endif