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Yeah, it might be a Mitsuba question.
I took scenes/classroom/scene.xml and added the following:
<emitter type="point"> <point name="position" value="-3.7, 5.0, 1.0"/> <rgb name="intensity" value="123456789.0"/> </emitter> <shape type="rectangle"> <transform name="toWorld"> <matrix value="0.53241 0 0 -1.47544 0 0.907794 1.78252e-008 1.18968 0 1.78252e-008 0.5 -1.26735 0 0 0 1"/> </transform> <bsdf type="twosided"> <bsdf type="diffuse"> <rgb name="reflectance" value="0, 0, 0"/> </bsdf> </bsdf> <emitter type="area"> <rgb name="radiance" value="123456789.0, 123456789.0, 123456789.0"/> </emitter> </shape>
There didn't seem to be new lights in the rendering.
scenes\bedroom\scene.xml contains 2 area emitters, which do not seem to appear in renderings.
Also didn't see sphere:
<shape type="sphere"> <float name="radius" value="10"/> <transform name="toWorld"> <translate x="-3.6" y="5.0" z="1.4"/> </transform> <ref id="Walls" /> </shape>
Thanks.
The text was updated successfully, but these errors were encountered:
Also added emitter to the FlagRed, didn't see any illumination.
<shape type="obj" > <string name="filename" value="models/Mesh013.obj" /> <transform name="toWorld" > <matrix value="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1"/> </transform> <ref id="FlagRed" /> <emitter type="area"> <rgb name="radiance" value="123456789.0, 123456789.0, 123456789.0"/> </emitter> </shape>
Sorry, something went wrong.
Currently most Mitsuba light types are not supported (actually only the directional one is supported). They'll be extended in time.
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Yeah, it might be a Mitsuba question.
I took scenes/classroom/scene.xml and added the following:
There didn't seem to be new lights in the rendering.
scenes\bedroom\scene.xml contains 2 area emitters, which do not seem to appear in renderings.
Also didn't see sphere:
Thanks.
The text was updated successfully, but these errors were encountered: