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Linux cannot install gopls when starting zed from .desktop file #21406
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Can you let me know which version of Zed you're using? The recent Preview release fixed an issue on Linux where the Could you try latest Preview release? |
This was diagnosed on Discord based on the zed log showing PATH shortly after the gopls errors, and the go directories are present there:
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Already wrote:
No, did not try the preview. |
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Again: Self compiled from git. Pls. read all text from issue!
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Same here, but different setup: Installed via
If P.S. would be nice to be able to copy zed version/commit from |
This is already on the way via #21405 However most of the time the interesting info is in |
The same issue happens for me.
For now I try to run zed from terminal, but this has other usability problems (since I use tmux, whenever I start terminal inside zed, it would see that tmux env is already set and not start itself.. so either I have tmux or Golang). My version does not log "set environment variables from shell", though, so I have no idea how to give right PATH to Zed. Any workarounds other that starting from terminal? |
… from .desktop file (#22335) Closes #21406 Context: A few weeks ago on Linux, we resolved an [issue](#20070) where users could not open more than one file from the file explorer. This was fixed by replacing `zed-editor` (zed binary in the code) with `zed` (cli binary in the code) in the `.desktop` file. The reason for this change was that using the cli to open files is more convenient - it determines weather to spawn a new Zed instance or use an existing one, if we use main binary instead it would throw error `Zed is already running`. You can read the complete PR here: [linux: Fix file not opening from file explorer](#21137). While this fix resolved the original issue, it introduced a new one. Problem: When the cli binary is used, it assumes it is always being invoked from a terminal and relies on `std::env::vars()` to retrieve the environment variables needed to spawn Zed. These env vars are then passed to the worktree, and eventually, languages use the `PATH` from this env to find binaries. This leads to the "Failed to start language server" error when the `.desktop` entry is used on Linux. Solution: When the `zed-editor` binary is used, it uses some clever Unix-specific logic to retrieve the default shell (`load_shell_from_passwd`) and then fetch the env vars from that shell (`load_login_shell_environment`). This same logic should be used in the cli binary when it is invoked via a `.desktop` entry rather than from a terminal. Approach: I moved these two functions mentioned above to a utils file and reused them in cli binary to fetch env vars only on Linux when it is not run from a terminal. This provides missing paths, and fix the issue. It is also possible to handle this in the `zed-editor` binary by modifying the logic in `handle_cli_connection`, where `CliRequest::Open` is processed. There we can discard incoming env, and use our logic. But discarding incoming envs felt weird, and I thought it's better to handle this at source. Release Notes: - Fixed `Failed to start language server` errors when starting from dekstop entry on Linux
… from .desktop file (zed-industries#22335) Closes zed-industries#21406 Context: A few weeks ago on Linux, we resolved an [issue](zed-industries#20070) where users could not open more than one file from the file explorer. This was fixed by replacing `zed-editor` (zed binary in the code) with `zed` (cli binary in the code) in the `.desktop` file. The reason for this change was that using the cli to open files is more convenient - it determines weather to spawn a new Zed instance or use an existing one, if we use main binary instead it would throw error `Zed is already running`. You can read the complete PR here: [linux: Fix file not opening from file explorer](zed-industries#21137). While this fix resolved the original issue, it introduced a new one. Problem: When the cli binary is used, it assumes it is always being invoked from a terminal and relies on `std::env::vars()` to retrieve the environment variables needed to spawn Zed. These env vars are then passed to the worktree, and eventually, languages use the `PATH` from this env to find binaries. This leads to the "Failed to start language server" error when the `.desktop` entry is used on Linux. Solution: When the `zed-editor` binary is used, it uses some clever Unix-specific logic to retrieve the default shell (`load_shell_from_passwd`) and then fetch the env vars from that shell (`load_login_shell_environment`). This same logic should be used in the cli binary when it is invoked via a `.desktop` entry rather than from a terminal. Approach: I moved these two functions mentioned above to a utils file and reused them in cli binary to fetch env vars only on Linux when it is not run from a terminal. This provides missing paths, and fix the issue. It is also possible to handle this in the `zed-editor` binary by modifying the logic in `handle_cli_connection`, where `CliRequest::Open` is processed. There we can discard incoming env, and use our logic. But discarding incoming envs felt weird, and I thought it's better to handle this at source. Release Notes: - Fixed `Failed to start language server` errors when starting from dekstop entry on Linux
… from .desktop file (zed-industries#22335) Closes zed-industries#21406 Context: A few weeks ago on Linux, we resolved an [issue](zed-industries#20070) where users could not open more than one file from the file explorer. This was fixed by replacing `zed-editor` (zed binary in the code) with `zed` (cli binary in the code) in the `.desktop` file. The reason for this change was that using the cli to open files is more convenient - it determines weather to spawn a new Zed instance or use an existing one, if we use main binary instead it would throw error `Zed is already running`. You can read the complete PR here: [linux: Fix file not opening from file explorer](zed-industries#21137). While this fix resolved the original issue, it introduced a new one. Problem: When the cli binary is used, it assumes it is always being invoked from a terminal and relies on `std::env::vars()` to retrieve the environment variables needed to spawn Zed. These env vars are then passed to the worktree, and eventually, languages use the `PATH` from this env to find binaries. This leads to the "Failed to start language server" error when the `.desktop` entry is used on Linux. Solution: When the `zed-editor` binary is used, it uses some clever Unix-specific logic to retrieve the default shell (`load_shell_from_passwd`) and then fetch the env vars from that shell (`load_login_shell_environment`). This same logic should be used in the cli binary when it is invoked via a `.desktop` entry rather than from a terminal. Approach: I moved these two functions mentioned above to a utils file and reused them in cli binary to fetch env vars only on Linux when it is not run from a terminal. This provides missing paths, and fix the issue. It is also possible to handle this in the `zed-editor` binary by modifying the logic in `handle_cli_connection`, where `CliRequest::Open` is processed. There we can discard incoming env, and use our logic. But discarding incoming envs felt weird, and I thought it's better to handle this at source. Release Notes: - Fixed `Failed to start language server` errors when starting from dekstop entry on Linux
Check for existing issues
Describe the bug / provide steps to reproduce it
See also #18908
When you launch from the desktop file it seems the .profile or .bashrc or whatever is read too late:
If I start from a project directory with
zed .
then no error appears.Environment
Linux Ubuntu 24.04
Wayland
If applicable, add mockups / screenshots to help explain present your vision of the feature
No response
If applicable, attach your Zed.log file to this issue.
Zed.log
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