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Is your feature request related to a problem?
Sometimes, building a town can be too time-consuming, and people will get bored, quick.
Solution you'd like:
A module that will populate the town. Zeus can choose: Is town populated with [military faction here]? (yes/no) Is town reinforced? (yes/no) How many civilians? (specify amount) Will civilians occupy buildings? (yes/no) Will civilians patrol? (yes/no) Any civilian cars? (specify amount) Will civilian cars patrol? (yes/no)
Alternatives you've considered:
Just building the town.
Additional context:
Building a nearby town might take too much time, so the Zeus can just place this down before the players arrive, and it will be full upon their arrival. Hooray!
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem?
Sometimes, building a town can be too time-consuming, and people will get bored, quick.
Solution you'd like:
A module that will populate the town. Zeus can choose: Is town populated with [military faction here]? (yes/no) Is town reinforced? (yes/no) How many civilians? (specify amount) Will civilians occupy buildings? (yes/no) Will civilians patrol? (yes/no) Any civilian cars? (specify amount) Will civilian cars patrol? (yes/no)
Alternatives you've considered:
Just building the town.
Additional context:
Building a nearby town might take too much time, so the Zeus can just place this down before the players arrive, and it will be full upon their arrival. Hooray!
The text was updated successfully, but these errors were encountered: