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LinkedList.h
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/*
* Author: Vladyslav Dukhin
* Version: 0.3.0 (01.07.2016)
* Copyright (c) Flexare Inc.
*/
#pragma once
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
#include <iostream>
#include <initializer_list>
template <typename T>
class LinkedList;
template <typename T>
class ListNode {
private:
T _value;
ListNode<T> *_next, *_prev;
friend LinkedList<T>;
public:
ListNode(const T&);
ListNode<T>& operator =(const T&);
ListNode<T>& operator =(const ListNode<T>&);
ListNode<T>& operator =(const ListNode<T>*);
template <typename T>
friend std::ostream& operator <<(std::ostream&, const ListNode<T>&);
template <typename T>
friend std::ostream& operator <<(std::ostream&, const LinkedList<T>&);
};
template <typename T>
class LinkedList {
private:
ListNode<T> *_head, *_tail;
size_t _size;
public:
LinkedList();
~LinkedList();
LinkedList(const std::initializer_list<T>&);
size_t size() const;
bool isEmpty() const;
bool contains(const T&) const;
void add(const T&);
void add(size_t, const T&);
void addAll(const std::initializer_list<T>&);
bool remove(const T&);
T remove(size_t);
bool removeAll(const std::initializer_list<T>&);
void clear();
T get(size_t) const;
T set(size_t, const T&);
size_t indexOf(const T&) const;
size_t lastIndexOf(const T&) const;
LinkedList<T>& subList(size_t, size_t) const;
bool swap(size_t, size_t);
void sort();
ListNode<T>& operator [](size_t) const;
template <typename T>
friend std::ostream& operator <<(std::ostream&, const LinkedList<T>&);
};
/*
================================= Realization of class ListNode =================================
*/
template <typename T>
ListNode<T>::ListNode(const T &value) : _value(value), _next(nullptr), _prev(nullptr) {}
template <typename T>
std::ostream& operator <<(std::ostream &out, const ListNode<T> &element) {
out << element._value;
return out;
}
template <typename T>
ListNode<T>& ListNode<T>::operator =(const T &value) { _value = value; return *this; }
template <typename T>
ListNode<T>& ListNode<T>::operator =(const ListNode<T> &element) { _value = element._value; return *this }
template <typename T>
ListNode<T>& ListNode<T>::operator =(const ListNode<T> *element) { _value = element->_value; return *this }
/*
================================= Realization of class LinkedList =================================
*/
template <typename T>
LinkedList<T>::LinkedList() : _head(nullptr), _tail(nullptr), _size(0) {}
template <typename T>
LinkedList<T>::~LinkedList() {
clear();
delete _head;
delete _tail;
_head = _tail = nullptr;
}
template <typename T>
LinkedList<T>::LinkedList(const std::initializer_list<T> &elements) {
for (T element : elements)
add(element);
}
template <typename T>
size_t LinkedList<T>::size() const { return _size; }
template <typename T>
bool LinkedList<T>::isEmpty() const { return _size == 0; }
template <typename T>
bool LinkedList<T>::contains(const T &value) const {
ListNode<T> *node = _head;
while (node != nullptr) {
if (node->_value != value)
node = node->_next;
else
return true;
}
return false;
}
template <typename T>
void LinkedList<T>::add(const T &value) {
ListNode<T> *newElement = new ListNode<T>(value);
if (_size != 0) {
newElement->_prev = _tail;
_tail->_next = newElement;
_tail = newElement;
}
else {
_head = _tail = newElement;
}
++_size;
}
template <typename T>
void LinkedList<T>::add(size_t index, const T &value) {
if (_size == 0) {
add(value);
return;
}
if (index >= 0 && index < _size) {
ListNode<T> *node = _head;
for (size_t i = 0; i < index; ++i)
node = node->_next;
ListNode<T> *newElement = new ListNode<T>(value);
newElement->_next = node;
newElement->_prev = node->_prev;
if (node->_prev != nullptr) node->_prev->_next = newElement;
node->_prev = newElement;
if (index == 0) _head = newElement;
if (index == _size - 1) _tail = newElement->_next;
++_size;
}
else
throw std::out_of_range("LinkedList :: add(index, value)");
}
template <typename T>
void LinkedList<T>::addAll(const std::initializer_list<T> &elements) {
for (T element : elements)
add(element);
}
template <typename T>
bool LinkedList<T>::remove(const T &value) {
ListNode<T> *node = _head;
bool isDeleted = false;
while (node != nullptr) {
if (node->_value != value)
node = node->_next;
else {
if (node->_prev != nullptr) node->_prev->_next = node->_next;
if (node->_next != nullptr) node->_next->_prev = node->_prev;
if (_tail == node && node->_prev != nullptr) _tail = node->_prev;
if (_head == node && node->_next != nullptr) _head = node->_next;
if (_head == _tail && _tail == node) _head = _tail = nullptr;
ListNode<T> *tmp = node->_next;
node->_next = nullptr;
node->_prev = nullptr;
node = tmp;
tmp = nullptr;
--_size;
isDeleted = true;
}
}
return isDeleted;
}
template <typename T>
T LinkedList<T>::remove(size_t index) {
if (index >= 0 && index < _size) {
ListNode<T> *node = _head;
for (size_t i = 0; i < index; ++i)
node = node->_next;
if (node->_prev != nullptr) node->_prev->_next = node->_next;
if (node->_next != nullptr) node->_next->_prev = node->_prev;
if (_tail == node && node->_prev != nullptr) _tail = node->_prev;
if (_head == node && node->_next != nullptr) _head = node->_next;
if (_head == _tail && _tail == node) _head = _tail = nullptr;
node->_next = nullptr;
node->_prev = nullptr;
--_size;
return node->_value;
}
else
throw std::out_of_range("LinkedList :: remove(index)");
}
template <typename T>
bool LinkedList<T>::removeAll(const std::initializer_list<T> &elements) {
// TODO : removeAll()
}
template <typename T>
void LinkedList<T>::clear() {
if (_size != 0) {
ListNode<T> *node = _tail;
while (node != nullptr) {
if (node->_next != nullptr) {
delete node->_next;
node->_next = nullptr;
}
if (node->_prev != nullptr)
node = node->_prev;
else {
delete node;
node = nullptr;
}
}
_head = _tail = nullptr;
_size = 0;
}
}
template <typename T>
T LinkedList<T>::get(size_t index) const {
if (index >= 0 && index < _size) {
ListNode<T> *node = _head;
for (size_t i = 0; i < index; ++i)
node = node->_next;
return node->_value;
}
else
throw std::out_of_range("LinkedList :: get(index)");
}
template <typename T>
T LinkedList<T>::set(size_t index, const T &value) {
if (index >= 0 && index < _size) {
ListNode<T> *node = _head;
for (size_t i = 0; i < index; ++i)
node = node->_next;
T tmp = node->_value;
node->_value = value;
return tmp;
}
else
throw std::out_of_range("LinkedList :: set(index, value)");
}
template <typename T>
size_t LinkedList<T>::indexOf(const T &element) const {
// TODO : indexOf()
return 0;
}
template <typename T>
size_t LinkedList<T>::lastIndexOf(const T &element) const {
// TODO : lastIndexOf()
return 0;
}
template <typename T>
LinkedList<T>& LinkedList<T>::subList(size_t fromIndex, size_t toIndex) const {
// TODO : subList()
return *(new LinkedList);
}
template <typename T>
bool LinkedList<T>::swap(size_t index1, size_t index2) {
if (index1 >= 0 && index1 < _size && index2 >= 0 && index2 < _size) {
ListNode<T> tmp = (*this)[index1];
(*this)[index1] = (*this)[index2];
(*this)[index2] = tmp;
return true;
}
else
return false;
}
template <typename T>
void LinkedList<T>::sort() {
// TODO : sort()
}
template <typename T>
ListNode<T>& LinkedList<T>::operator [](size_t index) const {
if (index >= 0 && index < _size) {
ListNode<T> *node = _head;
for (size_t i = 0; i < index; ++i)
node = node->_next;
return *node;
}
else
throw std::out_of_range("LinkedList :: operator [index]");
}
template <typename T>
std::ostream& operator <<(std::ostream &out, const LinkedList<T> &list) {
ListNode<T> *node = list._head;
out << '[';
while (node != nullptr) {
if (node->_next != nullptr)
out << node->_value << ", ";
else
out << node->_value;
node = node->_next;
}
out << ']';
node = nullptr;
return out;
}
#endif