From 6273acc0ec5113bbb160617ca8ac8e6e43977eb4 Mon Sep 17 00:00:00 2001 From: zqhong Date: Fri, 12 Aug 2022 23:54:47 +0800 Subject: [PATCH] Bump version to 1.0.3 --- Properties/Strings.Designer.cs | 59 +++++++++++++++++++++++++++------- Properties/Strings.resx | 2 +- 2 files changed, 48 insertions(+), 13 deletions(-) diff --git a/Properties/Strings.Designer.cs b/Properties/Strings.Designer.cs index ecfcf66..cf791ee 100644 --- a/Properties/Strings.Designer.cs +++ b/Properties/Strings.Designer.cs @@ -11,32 +11,46 @@ namespace RyzenTuner.Properties { using System; - [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] - [System.Diagnostics.DebuggerNonUserCodeAttribute()] - [System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Strings { - private static System.Resources.ResourceManager resourceMan; + private static global::System.Resources.ResourceManager resourceMan; - private static System.Globalization.CultureInfo resourceCulture; + private static global::System.Globalization.CultureInfo resourceCulture; - [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Strings() { } - [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] - internal static System.Resources.ResourceManager ResourceManager { + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { get { - if (object.Equals(null, resourceMan)) { - System.Resources.ResourceManager temp = new System.Resources.ResourceManager("RyzenTuner.Properties.Strings", typeof(Strings).Assembly); + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RyzenTuner.Properties.Strings", typeof(Strings).Assembly); resourceMan = temp; } return resourceMan; } } - [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] - internal static System.Globalization.CultureInfo Culture { + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } @@ -45,42 +59,63 @@ internal static System.Globalization.CultureInfo Culture { } } + /// + /// Looks up a localized string similar to 自动模式. + /// internal static string AutoMode { get { return ResourceManager.GetString("AutoMode", resourceCulture); } } + /// + /// Looks up a localized string similar to 平衡模式. + /// internal static string BalancedMode { get { return ResourceManager.GetString("BalancedMode", resourceCulture); } } + /// + /// Looks up a localized string similar to 手动模式. + /// internal static string CustomMode { get { return ResourceManager.GetString("CustomMode", resourceCulture); } } + /// + /// Looks up a localized string similar to 性能模式. + /// internal static string PerformanceMode { get { return ResourceManager.GetString("PerformanceMode", resourceCulture); } } + /// + /// Looks up a localized string similar to 省电模式. + /// internal static string PowerSaveMode { get { return ResourceManager.GetString("PowerSaveMode", resourceCulture); } } + /// + /// Looks up a localized string similar to 待机模式. + /// internal static string SleepMode { get { return ResourceManager.GetString("SleepMode", resourceCulture); } } + /// + /// Looks up a localized string similar to v1.0.3. + /// internal static string Version { get { return ResourceManager.GetString("Version", resourceCulture); diff --git a/Properties/Strings.resx b/Properties/Strings.resx index 87a63d9..155d785 100644 --- a/Properties/Strings.resx +++ b/Properties/Strings.resx @@ -37,6 +37,6 @@ 待机模式 - v1.0.2 + v1.0.3 \ No newline at end of file