同事写的圆角Layout处理,因为CardView处理有闪白屏和圆角毛边现象
<declare-styleable name="RoundFrameLayout">
<attr name="Round" format="dimension" />
</declare-styleable>
public class RoundFrameLayout extends FrameLayout {
private final Path mPath;
private final Paint mPaint;
private final RectF mRectF;
private final boolean isClipBackground;
private float mRadius;
@Keep
public RoundFrameLayout(@NonNull Context context, @Nullable AttributeSet attrs) {
super(context, attrs, 0);
isClipBackground = true;
mPath = new Path();
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mRectF = new RectF();
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
TypedArray array = context.obtainStyledAttributes(attrs,
R.styleable.RoundFrameLayout, 0, 0);
mRadius = array.getDimension(R.styleable.RoundFrameLayout_Round, 50f);
array.recycle();
}
public void setRadius(float radius) {
mRadius = radius;
postInvalidate();
}
@Keep
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mRectF.set(0, 0, w, h);
}
@Keep
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
if (Build.VERSION.SDK_INT >= P) {
draw28(canvas);
} else {
draw27(canvas);
}
}
@Keep
@Override
protected void dispatchDraw(Canvas canvas) {
if (Build.VERSION.SDK_INT >= P) {
dispatchDraw28(canvas);
} else {
dispatchDraw27(canvas);
}
}
private void draw27(Canvas canvas) {
if (isClipBackground) {
canvas.saveLayer(mRectF, null, Canvas.ALL_SAVE_FLAG);
super.draw(canvas);
canvas.drawPath(genPath(), mPaint);
canvas.restore();
} else {
super.draw(canvas);
}
}
private void draw28(Canvas canvas) {
if (isClipBackground) {
canvas.save();
canvas.clipPath(genPath());
super.draw(canvas);
canvas.restore();
} else {
super.draw(canvas);
}
}
private void dispatchDraw27(Canvas canvas) {
canvas.saveLayer(mRectF, null, Canvas.ALL_SAVE_FLAG);
super.dispatchDraw(canvas);
canvas.drawPath(genPath(), mPaint);
canvas.restore();
}
private void dispatchDraw28(Canvas canvas) {
canvas.save();
canvas.clipPath(genPath());
super.dispatchDraw(canvas);
canvas.restore();
}
private Path genPath() {
mPath.reset();
mPath.addRoundRect(mRectF, mRadius, mRadius, Path.Direction.CW);
return mPath;
}
}