This is the source code for the Tutorial Series UE4 Gameplay Ability System Practical Examples.
The code is almost complete so you can play around with it and use it as a starting point for your own project. I might be adding more features in the future. This time I will be adding C++ and Blueprints code YAY! So you can find C++ code in /Source/ Folder and Blueprints in /Content/GAS Folder. I have also included DefaultGameplayTags.ini and DefaultInput.ini which can be found in /Config/ folder so that you do not need to manually add tags and Input Bindiings
Due to free GitHub account limitation, you can find the full project on Mega Link.