An arcade-style spaceflight simulation game inspired by orbital mechanics. Navigate your spacecraft through planetary systems and experience the challenges of realistic orbital dynamics.
Gravitic Zephyr combines arcade-style gameplay with realistic orbital physics, creating an engaging space navigation experience. Players must carefully plan their trajectories while managing their spacecraft's momentum through various planetary systems.
- Real-time orbital simulation with interactive controls
- Dynamic guide arcs for trajectory planning
- Expansive space environment with multiple planetary bodies
Visit the game at https://AmundsenZach.github.io/gravitic-zephyr/
- Download or clone this repository
- Open
index.htmlin your web browser
That's all you need! No special setup required.
This is a primarily an experimental project, but contributions are welcome! Whether you're fixing bugs, adding features, or suggesting improvements, feel free to:
- Star the project to watch development
- Fork the repository
- Create your feature branch
- Make your changes
- Submit a pull request
- Kerbal Space Program: For its focus on realistic yet approachable orbital mechanics
- Lunar Lander: The classic arcade game that emphasized precision and control
- Line-of-Sight Guidance Techniques for Manned Orbital Rendezvous by Buzz Aldrin: The fundamental principles of this PhD thesis still underpin modern orbital mechanics
Previous development of this project can be found in branch archive, or in the most recent v1.X.X release. Development resources are going to v2.0.0 in the main branch.
This project is licensed under the MIT License.