This release includes new data around like number of commands, memory and more texture types support:
- Analyse capture and extract number of calls per commands.
- Analyse records and extract memory information (Frame and global).
- Record Buffer and Render Buffer information.
- Shader Display Repeat issue of some sections.
- Invalid Attrib Location Crash
- WebGL2 Texture 3d visualization (first and last three to save space)
- WebGL2 Texture 2d array visualization (first and last three to save space)
- Compressed textures information
- Webgl1 Texture type Half Float OES Visualization.