Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About The Pull Request
adds the Cain & Abel to the lootpool of the colossus!these are a set of angelic twinblades bound together by some chains. The long chains allow u to attack mobs from a distance (2 tiles max) AND at very fast speed, and come with a few new mechanics:
-Attacking a mob with the cain and abel grants you a special whisp that follows your character. these whisps empower ur next melee attacks(their bonuses stack). u can collect a maximum of up to 6 whisps, after which they reset. If u get hit by a mob once, you'll lose ur whisps (and ur melee bonus), sol ull have to regain them by rebuilding up ur combo. u can also choose to fire ur whisps at mobs by right clicking them for some hefty damage (this again means u'll lose them)
cainabledemo.mp4
-u can also choose to hurl one of ur daggers at enemies, there's 2 throw modes u can toggle between by pressing Z while holding ur weapon.
1- On launch mode, u can throw one of ur daggers at a tile, afterwhich the chains will rapidly pull u towards it, making for some cool getaways in tense situations. this puts throw mode on a 7 second cooldown
2- On crystal mode, u can hurl a dagger at an enemy or at a tile. Spiked crystals will errupt on nearby floors, dealing some damage to nearby mobs and stunning them for 2 seconds (bosses dont get stunned tho). puts throw mode on a 15 second cooldown
crystalspring.mp4
-Lastly is the swing ability. This will swing ur daggers around u, dealing AOE damage to nearby mobs, and makes u block all melee attacks, immune to goliath tentacle attacks, and deflect incoming projectile attacks (could be used to deflect the colossus' shotgun blast back to it). ull only block attacks while the animation is active, which lasts a good 1.75 seconds, and is at a 20 second cooldown.
daggerswing.mp4
Here's a short clip of me using them to fight a colossus and a bubblegum
https://www.youtube.com/watch?v=kp5Hu16dHPQ&ab_channel=Kobsa
Why It's Good For The Game
adds a new fun weapon with a few deep mechanics to the game.Changelog
🆑
add: adds the cain and abel weapon to the colossus loot pool
/:cl: