-
Notifications
You must be signed in to change notification settings - Fork 103
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Visible/Non Visible Specifier Changes (#214)
* Visibility specifier changes to no longer underapproximate. * Updated visible specifiers docs. * Fixes and pitch tweaks. * Fixes and test tweaks for new semantics. * Fixed checkCyclical. * Progress on pruning tweaks. * Visiblity pruning progress. * Work on Voxel to Mesh conversion. * More visible spec changes. * Voxel to Mesh Workaround * Documentation edits. * Update src/scenic/core/regions.py Co-authored-by: Daniel Fremont <[email protected]> * Test cleanup * Test tweaks. * Add WIP warnings to VoxelRegion. * Added test for visibility pruning with offset. * Ensure test to ensure offset is preserved after visibility pruning. * Added validation tests. * Added test for intersection region sampler. * Test modification for extra coverage. * Generic sampling tests/fixes. * Various requested fixes. * Apply suggestions from code review Co-authored-by: Daniel Fremont <[email protected]> * Docs updates. * Update tests/syntax/test_specifiers.py Co-authored-by: Daniel Fremont <[email protected]> * Visibility test cleanup * Voxel mesh cleanup and test. * Voxel to mesh cleanup. * Modified pitch_signs formatting. --------- Co-authored-by: Daniel Fremont <[email protected]>
- Loading branch information
Showing
14 changed files
with
582 additions
and
221 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.