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@Furball-Engine @LittleBigRefresh

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Beyley/README.md

Being a solid person

hey

i code i guess

🏳️‍⚧️🏳️‍⚧️🏳️‍⚧️🏳️‍⚧️

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beyley's github stats

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  1. dotnet/Silk.NET Public

    The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

    C# 4.4k 425

  2. ztyping Public

    Zig

1,122 contributions in the last year

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Activity overview

Contributed to LittleBigRefresh/Refresh, Beyley/zishzingers, LittleBigRefresh/libsce and 80 other repositories
Loading A graph representing Beyley's contributions from March 31, 2024 to March 31, 2025. The contributions are 74% commits, 12% code review, 9% pull requests, 5% issues. 12% Code review 5% Issues 9% Pull requests 74% Commits

Contribution activity

March 2025

Opened 1 pull request in 1 repository
galister/wlx-overlay-s 1 merged

Created an issue in galister/wlx-overlay-s that received 5 comments

OpenXR IPD change detection is too sensitive

With an ICD of 63.5mm, floating point errors make the ICD flicker between 0.063499995 and 0.0635, which wlx-overlay-s detects, and spams the console

5 comments
Opened 2 other issues in 2 repositories
2 contributions in private repositories Mar 19 – Mar 29
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