Given a shader label, creates a proper material XML for use in MatLab
example: "SFX_PBS_XXXXXXXXXXXXXXXX"
Credit to SMG's and TNN's work on https://github.com/ScanMountGoat/Smush-Material-Research/blob/master/Material%20Parameters.md as well as the shader info dump here https://github.com/ScanMountGoat/Smush-Material-Research/blob/master/Value%20Dumps/shader_info_dump_v13.0.1.7z