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Voxel-Core 2.0.3
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Clark was here :V
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ClarkThyLord committed Apr 24, 2020
1 parent 6de41de commit 3239ec2
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Showing 16 changed files with 92 additions and 1,186 deletions.
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -10,7 +10,7 @@

<p align="center">
<a href="https://github.com/ClarkThyLord/Voxel-Core/releases">
<img src="https://img.shields.io/badge/Version-2.0.2-green.svg" alt="Version">
<img src="https://img.shields.io/badge/Version-2.0.3-green.svg" alt="Version">
</a>
<a href="https://godotengine.org/asset-library/asset/465">
<img src="https://img.shields.io/badge/Godot-AssetLibrary-blue.svg?logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAAYdEVYdFNvZnR3YXJlAHBhaW50Lm5ldCA0LjEuNv1OCegAAACZSURBVDhPzYzBDYMwEAQt0VjCJxWkq1TBkybyIU3kw58iAJ1vF1bmUBLEIyONbN/tOp3O7fGcTDwz0WwXhiMR2cJlWYjU/EIZ+sZ721aoH/sAVYfD7j1MhgapMcoOVYfD66XOGizx5I5ZVB0OGdQ37/qxiarD4S+i6uSvAQPNq1/kTEHV0QDvkbpHdUWDn0RlSxQuRfRvSGkGI8iOwHqmdCcAAAAASUVORK5CYII=" alt="AssetLibrary">
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4 changes: 0 additions & 4 deletions addons/Voxel-Core/engine/BottomPanel/BottomPanel.gd
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Expand Up @@ -29,8 +29,6 @@ onready var Cancel := get_node('PanelContainer/MarginContainer/HBoxContainer/Inf

onready var InfoTabs := get_node('PanelContainer/MarginContainer/HBoxContainer/Info/TabContainer')

onready var VoxelLayersView := get_node('PanelContainer/MarginContainer/HBoxContainer/Info/TabContainer/VoxelObject/VBoxContainer/VoxelLayersView')

onready var VoxelSetPath := get_node('PanelContainer/MarginContainer/HBoxContainer/Info/TabContainer/VoxelObject/VBoxContainer/VoxelSet/VBoxContainer/HBoxContainer/VoxelSetPath')
onready var VoxelSetUV := get_node('PanelContainer/MarginContainer/HBoxContainer/Info/TabContainer/VoxelObject/VBoxContainer/VoxelSet/VBoxContainer/HBoxContainer/VoxelSetUV')

Expand Down Expand Up @@ -143,8 +141,6 @@ func setup(voxelcore) -> void:
voxelcore.VoxelEditor.connect('set_lock', Lock, 'set_pressed')
Lock.connect('toggled', voxelcore.VoxelEditor, 'set_lock')

VoxelLayersView.visible = VoxelCore.VoxelEditor.VoxelObject is VoxelLayeredMesh

VoxelSetPath.set_text(str(voxelcore.VoxelEditor.VoxelObject.VoxelSetPath))
VoxelSetUV.set_pressed(voxelcore.VoxelEditor.VoxelObject.VoxelSet and voxelcore.VoxelEditor.VoxelObject.VoxelSet.AlbedoTexture is Texture)

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