-
Notifications
You must be signed in to change notification settings - Fork 30
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
MINOR CHANGES - added a pop-up about Tutorial on the second floor for new players - decreased the amount of healing Goo receives from absorbing its spawn - decreased the distance between Tengu's shadows spawned in the alternate phase - DM-300 now spawns immediately aggroed and closer to the starting room - decreased DM-100's health by half (they deserved it) - boss summons no longer grant any experience - piranhas are now resistant to fire and immune to burning - changed skeletons spawning on the fifth floor to gnoll shamans - evil eyes no longer drop meat, but vampire bats do - buying, selling, and stealing items from shops now takes one turn - increased amount of ammo/gunpowder/bombs sold at the last shop - freezing duration from Wands of Ice Barrier will ignore the target's armor now - Scrolls of Phase Warp are now more reliably random BUGS & ISSUES - fixed Yog's fists not counting as magical enemies - fixed the burning fist ability description - fixed evil eyes being able to hit you twice - fixed DM-300 bombs not exploding at the same time - fixed DM-300 being able to hit you at a distance - fixed DM-300 being able to use abilities while asleep - fixed DM-300 always throwing two bombs while enraged - fixed dropping/throwing equipped armor taking fewer turns than unequipping it - fixed Scrolls of Detect Magic failing to identify equipped items in certain cases - fixed some shelves being inaccessible on warehouse floors - fixed vampiric weapons draining health from magical enemies - fixed the guard buff lasting longer than intended - fixed some other (even less important) stuff
- Loading branch information
1 parent
22fae09
commit 8cfaed9
Showing
43 changed files
with
312 additions
and
211 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -85,5 +85,4 @@ public void proc( boolean withShield ) { | |
} | ||
} | ||
} | ||
|
||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.