Version 0.3.1j
·
6 commits
to master
since this release
GENERAL
- added ability to steal items from shops
- shopkeepers do not leave any items behind when fleeing anymore
- boomerangs and chakrams now always return when thrown (just like harpoons)
- sleeping in water doesn't affects health regeneration rate anymore
- slightly adjusted various debuff durations
MOBS & BOSSES
- gnoll brutes now become enraged on being hit while having less than 50% health
- DM-300 now becomes slightly faster after every enrage (up to 95%)
- DM-300 now receives halved damage when enraged
- Tengu now receives halved damage when enraged
HERBS & WATERSKINS
-
brought back the Earthroot herb
-
changed the sprite of the Whirlvine herb
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added a rare Wyrmflower herb which can be used to brew potions of Strength
-
pouring water from waterskins does not flood the targeted tile anymore
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pouring water from waterskin now turns ember tiles into grass tiles
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pouring water from waterskin now turns grass tiles into high grass tiles
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pouring water from waterskin now grows random herbs on a high grass tiles
BUGS & ISSUES
- fixed game crashing when attacking burning Goo or its spawns
- fixed game crashing sometimes when Ankh tries to resurrect you
- fixed game crashing when player character is killed by a trap
- fixed Levitation visual effect glitch when using potion of Levitation to fall down
- fixed Ensnared duration from webs and regrowth clouds
- fixed guard lasting for a more than a single turn
- fixed some descriptions in the tutorial
- fixed some typos and grammar mistakes
- fixed some other minor issues