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Reaction Codex Fix for Unstable Ingredients #859
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there's almost certainly more reagents that would need unstable_temperature. and I still feel silly having that variable only get used by the codex.
Leaving this as a draft for now - I still need to go over all the reagents to make sure there aren't similar cases I forgot about |
it SEEMS like these are the only chemicals that'd benefit from having unstable_temperature
Co-authored-by: tgstation-server <[email protected]>
there's almost certainly more reagents that would need unstable_temperature. and I still feel silly having that variable only get used by the codex.
it SEEMS like these are the only chemicals that'd benefit from having unstable_temperature
…dalusdock into codex-plasma-boiling
guh. accidental push so I suppose I am going with it now. this branch was rebased to the one in #855 |
I forgot about results potentially being unstable. now the codex tells you hot nitroglycerin might be unwise!
the main problem this was meant to solve is being removed - so I'm closing this and opening a fresh PR for thermic info |
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About The Pull Request
Reaction codex entries now reflect cases where their ingredients change at certain temperatures, such as plasma turning to gas or water freezing into ice.
Also adds a label for when reactions are exothermic/endothermic, so it's more clear how a reaction will affect temperature.
Why It's Good For The Game
Fixes #851, because It's nice to know that when you fill chemistry with plasma trying to make dexalin, it isn't the codex's fault for having the wrong temperatures!
Changelog
🆑
qol: reaction codex entries now show you if a reaction is endo/exothermic, and by how much
fix: reaction codex entries now reflect the temperatures required by its ingredients
/:cl: