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Add support for constants in rpg_ headers
* Adds State::kDeath * Adds pan constants so that they don't need to be duplicated in Player
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Original file line number | Diff line number | Diff line change |
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#Structure,name,type,value,comment | ||
State,kDeathID,int,1,The ID of the special death state | ||
SavePartyLocation,kPanXDefault,int,9 * 256,Equal to 9 tiles in 1/16th pixels | ||
SavePartyLocation,kPanYDefault,int,7 * 256,Equal to 7 tiles in 1/16th pixels |
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