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Create a bunch of little dudes driving, flying, floating around the map. Combat Ready (Optional)

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EngineerWAK/WMS_AmbientLife

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WMS_AmbientLife

Create a bunch of little dudes driving, flying, floating around the map. Combat Ready (Optional).

WMS Ambient Life (civilian by default) should provide some roaming NPC driving around the map and later on probably flying.
Mostly build to fill empty map running with DFO standalone, would be useless with WMS_InfantryProgram since it use it's own roaming system.
You can obviously use armed vehicles and change the faction to get hostile roaming units.

Start Ambient Life from initServer.sqf

if (true)then {execVM "WMS_AL_Functions.sqf"};

License

© 2022 {|||TNA|||}WAKeupneo

For any part of this work for which the license is applicable, this work is licensed under the Attribution-NonCommercial-NoDerivatives 4.0 International license. See LICENSE.CC-BY-NC-ND-4.0.

Creative Commons License

Any part of this work for which the CC-BY-NC-ND-4.0 license is not applicable is licensed under the Mozilla Public License 2.0. See LICENSE.MPL-2.0.

Any part of this work that is known to be derived from an existing work is licensed under the license of that existing work.

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Create a bunch of little dudes driving, flying, floating around the map. Combat Ready (Optional)

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