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Add plugins to runServer for easier tests. Fixes: GH-285

@CitralFlo CitralFlo self-assigned this Oct 9, 2025
@CitralFlo CitralFlo added the 🐛 bug Something isn't working label Oct 9, 2025
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Summary of Changes

Hello @CitralFlo, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request focuses on two main areas: enhancing the development and testing workflow by configuring the runServer task with specific Minecraft versions and necessary plugins, and improving the combat system's user experience by ensuring that visual borders are promptly removed once a player exits combat. These changes aim to make testing more efficient and the combat mechanics more accurate.

Highlights

  • Test Environment Setup: The runServer task in build.gradle.kts has been updated to use Minecraft version 1.21.8 and now automatically downloads essential plugins (WorldEdit, PacketEvents, WorldGuard) to streamline the testing process.
  • Combat Border Logic Refinement: A change in BorderTriggerController.java ensures that a player's combat border is explicitly cleared when they are no longer in combat, specifically during a PlayerMoveEvent, addressing the issue of lingering borders.
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Code Review

This pull request addresses an issue where the combat border was not being removed for players who are not in combat. It also adds several plugins to the runServer task to facilitate testing. My review focuses on a performance optimization in the border clearing logic and a maintainability improvement in the build script.

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@Jakubk15 Jakubk15 left a comment

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Is gemini's comment valid? If so, please adjust to the suggestion and check if the border exists prior to clearing it.

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@P1otrulla P1otrulla left a comment

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follow AI commet for optimization

@CitralFlo CitralFlo removed the request for review from igoyek October 11, 2025 12:44
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/gemini review

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Code Review

This pull request introduces a delay when clearing the combat border after a fight ends, which appears to be a fix for a timing-related issue. Additionally, it configures the runServer task to download necessary plugins for easier testing. My review includes suggestions to improve maintainability by replacing a magic number with a constant and managing dependency URLs in the build script more effectively.

@CitralFlo CitralFlo merged commit 3325a2f into master Oct 13, 2025
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@CitralFlo CitralFlo deleted the border-clear branch October 13, 2025 07:50
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fake barrier glass blocks stays even after player dies and visible to the player who died.

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