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GH-285 Remove border when player is not in combat #290
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…tests Took 1 hour 10 minutes
Summary of ChangesHello @CitralFlo, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request focuses on two main areas: enhancing the development and testing workflow by configuring the Highlights
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Code Review
This pull request addresses an issue where the combat border was not being removed for players who are not in combat. It also adds several plugins to the runServer task to facilitate testing. My review focuses on a performance optimization in the border clearing logic and a maintainability improvement in the build script.
eternalcombat-plugin/src/main/java/com/eternalcode/combat/border/BorderTriggerController.java
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Is gemini's comment valid? If so, please adjust to the suggestion and check if the border exists prior to clearing it.
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follow AI commet for optimization
…ution Took 47 minutes
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/gemini review |
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Code Review
This pull request introduces a delay when clearing the combat border after a fight ends, which appears to be a fix for a timing-related issue. Additionally, it configures the runServer task to download necessary plugins for easier testing. My review includes suggestions to improve maintainability by replacing a magic number with a constant and managing dependency URLs in the build script more effectively.
eternalcombat-plugin/src/main/java/com/eternalcode/combat/border/BorderTriggerController.java
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Add plugins to runServer for easier tests. Fixes: GH-285