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Balance Level 100 Opener
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- Balance Opener
- WIll prioritise Gnashing Fang Combo
- WIll prevent overcap
- WIl Use No Mercy + Bloodfest if it can for burst
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EYEZOexe committed Jul 23, 2024
1 parent 1220daa commit d08a6bf
Showing 1 changed file with 19 additions and 25 deletions.
44 changes: 19 additions & 25 deletions BasicRotations/Tank/GNB_Default.cs
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ protected override bool AttackAbility(IAction nextGCD, out IAction? act)
if (!Player.HasStatus(true, StatusID.NoMercy) && !GnashingFangPvE.Cooldown.WillHaveOneCharge(20)) return true;
}

if (Player.HasStatus(true, StatusID.NoMercy) && CanUseBowShock(out act)) return true;
if (Player.HasStatus(true, StatusID.NoMercy) && IsLastGCD(ActionID.SonicBreakPvE) && CanUseBowShock(out act)) return true;

//if (TrajectoryPvE.CanUse(out act) && !IsMoving) return true;
if (GnashingFangPvE.Cooldown.IsCoolingDown && DoubleDownPvE.Cooldown.IsCoolingDown && Ammo == 0 && BloodfestPvE.CanUse(out act)) return true;
Expand All @@ -98,35 +98,37 @@ protected override bool GeneralGCD(out IAction? act)
{
bool areDDTargetsInRange = AllHostileTargets.Any(hostile => hostile.DistanceToPlayer() < 4.5f);

if (Player.HasStatus(true, StatusID.NoMercy) && BloodfestPvE.CanUse(out act)) return true;

if (IsLastGCD(false, NobleBloodPvE) && LionHeartPvE.CanUse(out act, skipComboCheck: true)) return true;
if (IsLastGCD(false, ReignOfBeastsPvE) && NobleBloodPvE.CanUse(out act, skipComboCheck: true)) return true;
if (ReignOfBeastsPvE.CanUse(out act)) return true;

if (FatedCirclePvE.CanUse(out act)) return true;

if (CanUseGnashingFang(out act)) return true;

if (DemonSlaughterPvE.CanUse(out act)) return true;
if (DemonSlicePvE.CanUse(out act)) return true;

if (Player.HasStatus(true, StatusID.NoMercy) && CanUseSonicBreak(out act)) return true;
if (IsLastAction(false, EyeGougePvE) && ReignOfBeastsPvE.CanUse(out act)) return true;

if (Player.HasStatus(true, StatusID.NoMercy) && SonicBreakPvE.CanUse(out act)) return true;

if (areDDTargetsInRange)
{
if (Player.HasStatus(true, StatusID.NoMercy) && CanUseDoubleDown(out act)) return true;
if (Player.HasStatus(true, StatusID.NoMercy) && BlastingZonePvE.CanUse(out act)) return true;
}

if (CanUseGnashingFang(out act)) return true;

if (SavageClawPvE.CanUse(out act, skipComboCheck: true)) return true;
if (WickedTalonPvE.CanUse(out act, skipComboCheck: true)) return true;

if (CanUseBurstStrike(out act)) return true;

if (FatedCirclePvE.CanUse(out act)) return true;
if (DemonSlaughterPvE.CanUse(out act)) return true;
if (DemonSlicePvE.CanUse(out act)) return true;

if (Ammo == 3 && IsLastGCD(ActionID.BrutalShellPvE) && BurstStrikePvE.CanUse(out act)) return true;

if (SolidBarrelPvE.CanUse(out act)) return true;
if (BrutalShellPvE.CanUse(out act)) return true;
if (KeenEdgePvE.CanUse(out act)) return true;



if (LightningShotPvE.CanUse(out act)) return true;

return base.GeneralGCD(out act);
Expand Down Expand Up @@ -161,13 +163,12 @@ private bool CanUseGnashingFang(out IAction? act)
{
if (GnashingFangPvE.CanUse(out act))
{
if (DemonSlicePvE.CanUse(out _)) return false;

if (Ammo == MaxAmmo && (Player.HasStatus(true, StatusID.NoMercy) || !NoMercyPvE.Cooldown.WillHaveOneCharge(55))) return true;
if (Player.HasStatus(true, StatusID.NoMercy) || !NoMercyPvE.Cooldown.WillHaveOneCharge(55)) return true;

if (Ammo > 0 && !NoMercyPvE.Cooldown.WillHaveOneCharge(17) && NoMercyPvE.Cooldown.WillHaveOneCharge(35)) return true;

if (Ammo == 3 && IsLastGCD((ActionID)BrutalShellPvE.ID) && NoMercyPvE.Cooldown.WillHaveOneCharge(3)) return true;
if (Ammo <= 3 && IsLastGCD((ActionID)BrutalShellPvE.ID) && NoMercyPvE.Cooldown.WillHaveOneCharge(3)) return true;

if (Ammo == 1 && !NoMercyPvE.Cooldown.WillHaveOneCharge(55) && BloodfestPvE.Cooldown.WillHaveOneCharge(5)) return true;

Expand All @@ -180,12 +181,9 @@ private bool CanUseSonicBreak(out IAction act)
{
if (SonicBreakPvE.CanUse(out act))
{
if (DemonSlicePvE.CanUse(out _)) return false;


if (!GnashingFangPvE.EnoughLevel && Player.HasStatus(true, StatusID.NoMercy)) return true;

if (GnashingFangPvE.Cooldown.IsCoolingDown && Player.HasStatus(true, StatusID.NoMercy)) return true;

if (!DoubleDownPvE.EnoughLevel && Player.HasStatus(true, StatusID.ReadyToRip)
&& GnashingFangPvE.Cooldown.IsCoolingDown) return true;

Expand All @@ -197,11 +195,7 @@ private bool CanUseDoubleDown(out IAction? act)
{
if (DoubleDownPvE.CanUse(out act, skipAoeCheck: true))
{

if (DemonSlicePvE.CanUse(out _) && Player.HasStatus(true, StatusID.NoMercy)) return true;

if (SonicBreakPvE.Cooldown.IsCoolingDown && Player.HasStatus(true, StatusID.NoMercy)) return true;

if (Player.HasStatus(true, StatusID.NoMercy) && !NoMercyPvE.Cooldown.WillHaveOneCharge(55) && BloodfestPvE.Cooldown.WillHaveOneCharge(5)) return true;

}
Expand All @@ -212,7 +206,7 @@ private bool CanUseBurstStrike(out IAction act)
{
if (BurstStrikePvE.CanUse(out act))
{
if (DemonSlicePvE.CanUse(out _)) return false;
if (DemonSlicePvE.CanUse(out act)) return false;

if (SonicBreakPvE.Cooldown.IsCoolingDown && SonicBreakPvE.Cooldown.WillHaveOneCharge(0.5f) && GnashingFangPvE.EnoughLevel) return false;

Expand Down

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