Releases
v2.10
Jascen
released this
01 Sep 18:34
Package updates:
Client and Server files are now separate
Client must be installed to C:\Ultima-Adventures if you want Shortcuts to work
Check ReadMe files and Documentation folders
The actual folder structure for deployments has been changed to separate Client/Assistant/Server folders
Notable changes:
Sage artifacts can now be previewed at the Sage buy gump
Ghosts now run at mounted speed
Auto-res items now display a confirmation gump rather than automatically execute
Quivers have been reduced to a 10% damage modifier (down from 50%). Note: Almost infinite quiver has a 15% modifier
Add BOD rewards for Carpentry/Fletching and completely reworked all BOD Reward tables (See: 'Engines and Systems/BulkOrders/Rewards' for new items)
Taming BODs now use a "waterfall" reward approach to dramatically increase chances of getting a reward
Gold and chests that are detected now automatically delete in 2 days if they are not moved
Identifying items now places them in the same relative position they were at prior to being identfied
'Range Blessing' now uses an Augment concept to prevent multiple permanent buffs from being applied to an item
'Enchant' spell has been reworked and is now an Augment
Added a new Fishing Trap item as an alternate way to raise Fishing
Added a new 'Bow string' item enhancement items (sharpening stone variant)
Scrap metal can now be smelted for non-basic metal ingots
Added new 'I wish to start smelting ore' and 'I wish to start cutting logs' automations
Poison damage ticks now offer an opportunity to gain Poisoning skill
Remove corpses from boats by now saying 'Clear the deck'
Misc changes:
Added [bigbank command
Added [ClearHouses command to delete all houses
Added [CompleteQuest command to force-complete bugged Museum quests
Runics have been completely rebalanced
Updated AI for difficult boss mobs
'Killer' tiles are now detectable
Horses no longer drop horse barding
Added several missing Powerscrolls (Begging, Camping, Forensic, Herding, ItemID, and TasteID)
Added 'Self Repair' to guild enhancement for Weapons
Noted that Barbarian Sword is also known as a Viking Sword
Added missing study books (Arms Lore & Carpentry)
Added new shelf recipes
Added new cajun Cooking recipes
Chivalry can still be raised when you have Negative Karma
Necromancy can still be raised when you have Positive Karma
Refactored ThiefNote system
Almost Infinite Quiver is now a BOD only reward
Crafting menu height has been increased to facilitate longer lists of Categories long
Anyone can Tithe now
Adjusted weight of several food items
Trail maps are no longer deleted if you don't recognize the location
Reduced weight of MovableTrashChest
Missing Wood Oils have been added (Ghost, Petrified)
Sharpening Stones have been completely reworked
Copper/Silver are now commodity deedable
Rare metals can now be smelted from a distance
Logs/Ore can now be used from pack animals
Added new Energy and Nox steeds
Double clicking Children no longer turns you into a criminal
Npcs will now purchase Yumi
Only necromancer guildmaster will buy Body Parts
Mangar reward artifacts are now sellable at artifact prices
Announce Good/Evil Avatar champions when they are picked
Re-enabled ability for Infected Invasion to progress past stage 2
Notable fixes:
Firebreath mob spawns are (mostly) reduced to a maximum of 3
Fixed several issues with Moving Crate
Hacked a solution for Rucksacks improperly calculating weight (recalc every time you log in)
Unidentified items now properly count as 1 item instead of 2
Everlasting Bottle and Everlasting Loaf now have 1 hour cooldowns
Fixed an issue where asking the League of Jetsons would not get expected responses due to partial matches
Fixed an issue where Red players were flagged as criminals when their pets healed them
Fixed several issues with being unable to repair specific items
Fixed an issue where Shoppes would consume ALL resource dropped rather than only what was needed to fill it to the max
Fixed an issue where quest pedestals would never retry if the first attempt was blocked
Fixed an issue where Chaos and Direct damage were not being applied
Fixed an issue where item sell values were not being increased with respect to their craft resource
Misc fixes:
Misc Datetime usage changes
Fixed an issue where ChewedItem said something about 'talisman of the fey'
Fixed an issue where horse barding could be applied indefinitely
Fixed an issue where Boat hatches were preventing drydocking
Fixed an issue where 'RoomAttendant' could not be spawned
Fixed an issue with crafting wooden containers
Fixed an issue where 'Deflection'/'Absorption' would not work when transformed
Fixed an issue where 'Animate Dead' would never attack
Fixed an issue where 'RockFlesh' could crash the server
Fixed an issue where 'Airwalk' duration was incorrect
Fixed an issue where Frankenstein dolls could disappear until server restart
Fixed an issue where Forensic Eval would emit a result when nobody touched it
Added and corrected new responses for Squires
Fixed an issue where Squires could lose Bond status
Fixed an issue where Squires could not tithe at all Ankh types
Fixed issues with Squire gump incorrectly toggling skill directions
Fixed styling issues with Squire for TazUO
Fixed an issue with Character Statue Maker not checking co-owner status
Fixed an issue where cleanup code was improperly deleting mounts of Citizens
Fixed an issue where several artifacts had no name
Fixed an issue where CommodityDeed hue may be incorrect
Several changes and bugfixes around Paint Palettes and MagicPigment
Fixed an issue where a bunch of tools incorrectly claimed you could Mine with them
Fixed an issue where DisguiseKit was unusable
Fixed an issue where Leviathans were not giving Artifacts
Fixed item name typos in Buy gump
Updated details in LoreGuideToAdventure
Updated details in SwordsAndShackles
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