-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat: add class Pose (i.e. plot directors)
- Loading branch information
1 parent
51531da
commit 1ba319f
Showing
1 changed file
with
114 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,114 @@ | ||
__doc__ = """ | ||
Pose class for creating and updating poses in Blender | ||
""" | ||
__all__ = ["Pose"] | ||
|
||
|
||
import bpy | ||
import numpy as np | ||
from numpy.typing import NDArray | ||
|
||
from bsr.geometry.primitives.simple import Cylinder, Sphere | ||
from bsr.tools.keyframe_mixin import KeyFrameControlMixin | ||
|
||
|
||
class Pose(KeyFrameControlMixin): | ||
""" | ||
Pose class for managing visualization and rendering in Blender | ||
Parameters | ||
---------- | ||
position : NDArray | ||
The position of pose. Expected shape is (n_dim,). | ||
n_dim = 3 | ||
directors : NDArray | ||
The directors of the pose. Expected shape is (n_dim, n_dim). | ||
n_dim = 3 | ||
unit_length : int, optional | ||
The length of the director. The default is 1. | ||
""" | ||
|
||
input_states = {"position", "directors", "unit_length"} | ||
|
||
def __init__( | ||
self, position: NDArray, directors: NDArray, unit_length: int = 1 | ||
) -> None: | ||
# create sphere and cylinder objects | ||
self.spheres: list[Sphere] = [] | ||
self.cylinders: list[Cylinder] = [] | ||
self._bpy_objs: dict[str, bpy.types.Object] = { | ||
"spheres": self.spheres, | ||
"cylinders": self.cylinders, | ||
} | ||
self.__unit_length = unit_length | ||
self.__ratio = 0.1 | ||
|
||
self._build(position, directors) | ||
|
||
@property | ||
def object(self) -> dict[str, bpy.types.Object]: | ||
""" | ||
Return the dictionary of Blender objects: spheres and cylinders | ||
""" | ||
return self._bpy_objs | ||
|
||
@classmethod | ||
def create(cls, states: dict[str, NDArray]) -> "Pose": | ||
""" | ||
Create a Pose object from the given states | ||
States must have the following keys: position(n_dim,), director(n_dim, n_dim), unit_length | ||
""" | ||
pose = cls(**states) | ||
return pose | ||
|
||
def _build(self, position: NDArray, directors: NDArray) -> None: | ||
""" | ||
Build the pose object from the given position and directors | ||
""" | ||
# create the sphere object at the position | ||
sphere = Sphere( | ||
position, | ||
3 * self.__unit_length * self.__ratio, | ||
) | ||
self.spheres.append(sphere) | ||
|
||
# create cylinder and sphere objects for each director | ||
for i in range(directors.shape[1]): | ||
tip_position = position + directors[:, i] * self.__unit_length | ||
cylinder = Cylinder( | ||
position, | ||
tip_position, | ||
self.__unit_length * self.__ratio, | ||
) | ||
self.cylinders.append(cylinder) | ||
|
||
sphere = Sphere( | ||
tip_position, | ||
self.__unit_length * self.__ratio, | ||
) | ||
self.spheres.append(sphere) | ||
|
||
def update_states(self, position: NDArray, directors: NDArray) -> None: | ||
""" | ||
Update the states of the pose object | ||
""" | ||
self.spheres[0].update_states(position) | ||
|
||
for i, cylinder in enumerate(self.cylinders): | ||
tip_position = position + directors[:, i] * self.__unit_length | ||
cylinder.update_states(position, tip_position) | ||
|
||
sphere = self.spheres[i + 1] | ||
sphere.update_states(tip_position) | ||
|
||
def set_keyframe(self, keyframe: int) -> None: | ||
""" | ||
Set the keyframe for the pose object | ||
""" | ||
for shperes in self.spheres: | ||
shperes.set_keyframe(keyframe) | ||
|
||
for cylinder in self.cylinders: | ||
cylinder.set_keyframe(keyframe) |