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Implement MEG (ModelEngine) Support #37

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IanTapply22
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@IanTapply22 IanTapply22 commented Jun 20, 2024

Description

Implement model engine support to allow multipart balloon segments to be entity models

Type of change

  • New feature (non-breaking change which adds functionality)

How Has This Been Tested?

Tested on a version 1.20.4 PaperMC Minecraft server using the default Minecraft JAR as a client

Checklist:

  • My code follows the style guidelines of this project
  • I have performed a self-review of my code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation, if any
  • My changes generate no new warnings
  • I have performed tests that prove my fix is effective or that my feature works, if necessary
  • New and existing unit tests pass locally with my changes- [ ]

IanTapply22 added 30 commits June 19, 2024 14:08
Start rework of ConfigConfiguration class

Create constructor for single balloon types
Made methods static in config configuration
Fix instancing usage from balloon core
Fix tab completer completions
Moved tab complete options of balloons to separate method
Added proper comments to every command

Utilized ConfigConfiguration constants
Fix leads from multipart balloons dropping upon spawn

Fixed permission issues for equip command
Removed unneeded leash holder setting
Move entire pose of armor stand to still tilt MEG entities
Commented every part of this implementation for single balloons
@IanTapply22
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This is now redundant and will now be closed in favour of #44

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