Releases: Justw8/NameplateSCT
Releases · Justw8/NameplateSCT
1.44
NameplateSCT
1.44 (2025-02-23)
Full Changelog Previous Releases
- Update CLEU handling logic
- Update zhCN.lua (#72)
- Add a toggle option to display Icons only (#70)
- Update Locales (#68)
- Display missed event (Miss, Dodge, Parry, etc) if "missed" is specified in the filter list when whitelist is enabled. (#65)
- Personal: Show the amount as negative if the destGUID is the player. (#67)
1.43
NameplateSCT
1.43 (2025-02-03)
Full Changelog Previous Releases
- bump tocs
- Also truncuate overkill damage
- Add 'DAMAGE_SHIELD' CLEUs as viable damage events
- Update zhCN.lua (#53)
1.42
NameplateSCT
1.42 (2024-08-19)
1.41
NameplateSCT
1.41 (2024-07-26)
Full Changelog Previous Releases
- Tweak Overkill Display
- Update zhCN.lua (#46)
1.40
1.39
NameplateSCT
1.39 (2024-07-25)
Full Changelog Previous Releases
- Add default for hideSmallHitsThreshold
1.38
NameplateSCT
1.38 (2024-07-25)
Full Changelog Previous Releases
- use @Project-Version@
- Fix an error when showing damage numbers
- Add Missing Locales
- Add an option to inverse the filter
1.37.2
1.37
1.36
NameplateSCT
1.36 (2024-07-25)
Full Changelog Previous Releases
- Bump toc
- Add a number threshold setting to filter low damage events
- Tweak Options
- Truncate absorbed damage properly
- Remove ; as end of lines
- Add a toggle to disable off-target text and number truncation improvement (#38)
- Add options for absorb damage and seperatly show it
- Show absorbed damage
- Prevent GetSpellTexture from erroring