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Portable spell bullet/programmer, Shift+Right-Click to reprogram it and Right-Click while in hand to cast the spell from it.
Has a cost multiplier of 200% and has cooldown.
Early game alternative to get 9 bandwidth, at the cost of only having 1 socket to put spells in.
Craft with a helmet to apply the sensor. Adds the ability for the helmet to be triggered either through the use of the Spell Detonator item or Trick: Detonate
Craft with a helmet to apply the sensor. Adds the ability for the helmet to be triggered when a mob within 8 blocks of the user.
Adds +10 to your normal PSI regen rate and has an overflow value of 800 at the cost of you losing all your PSI when you get hit.
Adds +5 to your normal PSI regen rate, has an overflow value of 500 and dumps the battery content into the main PSI reserve.
Has an overflow value of 200, prevents you losing PSI when you get damage but locks PSI regen for 1 to 3 seconds.
Maxes out your CAD stats, only available in creative.
Has no colour. Used for crafting the Liquid-Ink Colorizer
(Every colorizer but the Creative and Hybrid Suspension can be used)
Allows the user to finely pick which color they want their colorizer to be by providing the ability to be combined in the crafting table with dyes to change its color. Covers the full RGB spectrum.
Shift + Right-Click to reclaim the components.
(Every colorizer but the Creative and the Hybrid Suspension can be used)
Alternates between the two colorizers that were used to craft it.
Shift+ Right-Click to reclaim the two colorizers.
Crafted by upgrading the Virtual-Thread CAD Core. Provides 48 Complexity at the cost of only having 2 Projection
Provides 32 Complexity at the cost of only having 2 Projection.
Provides 16 Complexity and 12 Projection
100% Efficiency ( +5% higher than the regular Ivory CAD Assembly) and 320 Potency at the cost of having 1.2x the amount of cooldown the regular Ivory CAD Assembly has.
75% Efficiency ( -20% lower than the regular Ivory CAD Assembly) and 320 Potency and the cooldown is 0.75x the amount of cooldown the regular Ivory CAD Assembly has.
Stores an extra spell, uses the stats from your CAD to cast. Alternative to Flash Ring but is not reprogrammable on the fly.
While holding the Keypad in your main hand or in your off-hand, press any of the slot change keys (check the controls menu) to send a digit corresponding to the key to the CAD.
You can then read said digit using Selector: Keypad Digit
Craft with any Psimetal or Flowtool to change their method of activation to when they strike an enemy.
Holds an extra wheel of spells ( the amount it can hold depends on what socket you craft it with).
Right-Click to open its GUI and to swap spells with the CAD or to put spells in it.
Shift + Right-Click to swap every spell in it with the CAD's.
Fires rounds that inflict damage and Psishock on enemies.
Depending on what you fire it with(PSI + Gauss Round, Gauss Round, Health, PSI), it may inflict more damage or more Psishock.
One of the rounds that can be fired from the Gauss Rifle.
Craft with a named Psi-Cuffs Key to activate them.
While sneaking, Right-Click on another player to prevent them from casting spells.
Can be removed either by death or by unlocking them with Cuff Keys that have the same name as the one they were armed with.
Rename them for them to be effective.
Right-Click to unlock yourself from PSI-Cuffs.
Shift + Right-Click on someone else to unlock them.
Triggers the spell when you block an attack.
Triggers the spell when a fish is caught, or when an enemy is reeled in.
Triggers when leaves are sheared or when mobs are sheared.
Triggered when you till earth.
Just aesthetic upgrades from their regular counterparts. No change in mechanics.