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Merge Main #95

Merged
merged 13 commits into from
Dec 23, 2024
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28 changes: 28 additions & 0 deletions GameData/StarshipExpansionProject/Localization/Localization.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@
## Translation Guide

If you want to help us translate this mod follow this quick guide to get started.

### How to translate
To create a translation for your language, make a copy of the file *en_us.cfg* and name
them accordingly to your language:

* Chinese (zh-cn)
* Deutsch (de-de)
* French (fr-fr)
* Italian (it-it)
* Japanese (ja)
* ~~Portuguese (pt-br)~~
* Russian (ru)
* Spanish (es-es)

Any languages crossed out ~~like this~~ are already assigned to someone or finished.

### What not to translate

1. Tags in en-us should stay for other languages. Tags in the new language should be added after those.
2. Unique part names like Donnager, Nagata, Draper, Behemoth should stay the same, the rest of the title can be adjusted with minimal modification.


Please avoid using translators and/or AI, we will give preference for native/fluent speakers of the language being translated to. The goal is to make a decent adaptation, not to speedrun it.

## Translation Credits
561 changes: 561 additions & 0 deletions GameData/StarshipExpansionProject/Localization/en-us.cfg

Large diffs are not rendered by default.

Original file line number Diff line number Diff line change
Expand Up @@ -45,10 +45,10 @@ PART
cost = 198000
category = Engine
subcategory = 0
title = Behemoth "Andrada" Engine Cluster
manufacturer = Starship Expansion Project
description = A few decades ago, some people tried to put a lot of engines together, it didn't work. Let's hope Jeb has figured this out by now.
tags = BFR ITS big BFS ship starship 2021 landing spacex booster superheavy heavy super
title = #LOC_SEP_23_BOOSTER_CLUSTER_title
manufacturer = #LOC_SEP_manufacturer_title
description = #LOC_SEP_23_BOOSTER_CLUSTER_description
tags = #LOC_SEP_23_BOOSTER_CLUSTER_tags
bulkheadProfiles = size4p5
attachRules = 1,0,1,1,0
mass = 0
Expand Down Expand Up @@ -305,11 +305,12 @@ PART
{
name = ModuleB9PartSwitch
moduleID = nozzleSwitch
switcherDescription = Nozzle Coat
switcherDescription = #LOC_SEP_switcher_NozzleCoat_description

SUBTYPE
{
name = Enabled
title = #LOC_SEP_switcher_NozzleCoat_green
primaryColor = #696969
secondaryColor = #006923
defaultSubtypePriority = 1
Expand Down Expand Up @@ -341,7 +342,8 @@ PART
}
SUBTYPE
{
name = Disabled
name = Disabled
title = #LOC_SEP_switcher_NozzleCoat_gray
primaryColor = #696969
secondaryColor = #696969
TEXTURE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -25,9 +25,9 @@ PART
cost = 5000
category = Aero
subcategory = 0
title = Behemoth Grid Fins
manufacturer = Starship Expansion Project
description = These aerodynamic waffles are capable of steering your gigantic metal tube through the atmosphere. ATTENTION: USE LOAD POINTS FOR CATCHING!
title = #LOC_SEP_23_BOOSTER_GRIDFIN_title
manufacturer = #LOC_SEP_manufacturer_title
description = #LOC_SEP_23_BOOSTER_GRIDFIN_description
mass = 0.7
thermalMassModifier = 5.0
attachRules = 1,0,0,0,0
Expand All @@ -43,7 +43,7 @@ PART
explosionPotential = 0.1
fuelCrossFeed = True
bulkheadProfiles = srf
tags = gridfin fin methane kari starship acs liquid oxidizer hot gas truster BFR ITS big BFS ship starship 2021 landing spacex booster superheavy heavy super
tags = #LOC_SEP_23_BOOSTER_GRIDFIN_tags

MODULE
{
Expand Down
32 changes: 16 additions & 16 deletions GameData/StarshipExpansionProject/Parts/SEP_23_BOOSTER_HSR.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -31,10 +31,10 @@ PART
cost = 2800
category = Coupling
subcategory = 0
title = Behemoth Hot Stage Ring
manufacturer = Starship Expansion Project
description = An improvised protection ring to get the Donnager to ignite it's engines without losing it's momentum
tags = BFR ITS big BFS ship starship tanker refuel shroud engine wing deltawing landing spacex
title = #LOC_SEP_23_BOOSTER_HSR_title
manufacturer = #LOC_SEP_manufacturer_title
description = #LOC_SEP_23_BOOSTER_HSR_description
tags = #LOC_SEP_23_BOOSTER_HSR_tags
attachRules = 1,1,1,1,0
mass = 5
dragModelType = default
Expand Down Expand Up @@ -76,23 +76,23 @@ PART
{
name = ModuleB9PartSwitch
moduleID = DockingSwitch
switcherDescription = Docking Switch
switcherDescription = #LOC_SEP_switcher_docking_description
switchInFlight = True
SUBTYPE
{
name = Disabled
title = Docking Disabled
title = #LOC_SEP_switcher_docking_disabled
primaryColor = gray
defaultSubtypePriority = 1
descriptionDetail = The dockingNode is rotated so the vehicle doesn't dock automatically when you stage
descriptionDetail = #LOC_SEP_switcher_docking_disabled_detail

}
SUBTYPE
{
name = Enabled
title = Docking Port
title = #LOC_SEP_switcher_docking_enabled
primaryColor = black
descriptionDetail = The dockingNode is at the intended spot for docking purposes
descriptionDetail = #LOC_SEP_switcher_docking_enabled_detail

TRANSFORM
{
Expand All @@ -112,14 +112,14 @@ PART
{
name = ModuleB9PartSwitch
moduleID = SEP_HSR_Design
switcherDescription = Clamp Switch
switcherDescription = #LOC_SEP_switcher_clamps_description
affectDragCubes = false

SUBTYPE
{
name = HSR3
title = 3 Rvac Ship
descriptionSummary = 3 Rvac Ship
title = #LOC_SEP_switcher_clamps_Three
descriptionDetail = #LOC_SEP_switcher_clamps_Three_detail
primaryColor = #FFFFFF
secondaryColor = #808080
transform = HSR_Cutouts_3
Expand All @@ -128,8 +128,8 @@ PART
SUBTYPE
{
name = HSR6
title = 6 Rvac Ship
descriptionSummary = 6 Rvac Ship
title = #LOC_SEP_switcher_clamps_Six
descriptionDetail = #LOC_SEP_switcher_clamps_Six_detail
primaryColor = #FFFFFF
secondaryColor = #808080
transform = HSR_Cutouts_6
Expand All @@ -138,8 +138,8 @@ PART
SUBTYPE
{
name = HSRSF
title = Sofie Rvac Ship
descriptionSummary = Sofie Rvac Ship
title = #LOC_SEP_switcher_clamps_Sofie
descriptionDetail = #LOC_SEP_switcher_clamps_Sofie_detail
primaryColor = #FFFFFF
secondaryColor = #808080
transform = HSR_Cutouts_Sofie
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -59,10 +59,10 @@
cost = 52140
category = FuelTank
subcategory = 0
title = Behemoth Core
manufacturer = Starship Expansion Project
description = "If we put more engines, we're going to need more fuel to feed them!" - Bill Kerman
tags = BFR ITS big BFS ship starship 2021 landing spacex booster superheavy heavy super
title = #LOC_SEP_23_BOOSTER_INTEGRATED_title
manufacturer = #LOC_SEP_manufacturer_title
description = #LOC_SEP_23_BOOSTER_INTEGRATED_description
tags = #LOC_SEP_23_BOOSTER_INTEGRATED_tags
attachRules = 1,0,1,1,0
mass = 55
dragModelType = default
Expand Down Expand Up @@ -149,24 +149,24 @@
{
name = ModuleB9PartSwitch
moduleID = DockingSwitch
switcherDescription = Docking Switch
switcherDescription = #LOC_SEP_switcher_docking_description
switchInFlight = True
affectDragCubes = false
SUBTYPE
{
name = Disabled
title = Docking Disabled
title = #LOC_SEP_switcher_docking_disabled
primaryColor = gray
defaultSubtypePriority = 1
descriptionDetail = The dockingNode is rotated so the vehicle doesn't dock automatically when you stage
descriptionDetail = #LOC_SEP_switcher_docking_disabled_detail

}
SUBTYPE
{
name = Enabled
title = Docking Port
title = #LOC_SEP_switcher_docking_enabled
primaryColor = black
descriptionDetail = The dockingNode is at the intended spot for docking purposes
descriptionDetail = #LOC_SEP_switcher_docking_enabled_detail

TRANSFORM
{
Expand All @@ -176,7 +176,7 @@
}
}

MODULE
MODULE:NEEDS[HullCameraVDS]
{
name = MuMechModuleHullCameraZoom
cameraName = BoosterCam1
Expand All @@ -187,7 +187,7 @@
cameraFoVMax = 90
cameraFoVMin = 30
}
MODULE
MODULE:NEEDS[HullCameraVDS]
{
name = MuMechModuleHullCameraZoom
cameraName = BoosterCam2
Expand All @@ -207,7 +207,7 @@
VARIANT
{
name = B3
displayName = Bare Booster
displayName = #LOC_SEP_switcher_bare
themeName = White
primaryColor = #ffffff
secondaryColor = #808080
Expand All @@ -224,7 +224,7 @@
VARIANT
{
name = B4
displayName = Booster 4
displayName = #LOC_SEP_switcher_booster_4
themeName = White
primaryColor = #ffffff
secondaryColor = #808080
Expand All @@ -240,7 +240,7 @@
VARIANT
{
name = B7
displayName = Booster 7
displayName = #LOC_SEP_switcher_booster_7
themeName = White
primaryColor = #808080
secondaryColor = #ffffff
Expand All @@ -256,7 +256,7 @@
VARIANT
{
name = B9
displayName = Booster 9
displayName = #LOC_SEP_switcher_booster_9
themeName = White
primaryColor = #808080
secondaryColor = #ffffff
Expand All @@ -273,14 +273,14 @@
{
name = ModuleB9PartSwitch
moduleID = SEP_EngineMount
switcherDescription = Nagata Mounts
switcherDescription = #LOC_SEP_switcher_raptor_mounts_description
affectDragCubes = false

SUBTYPE
{
name = 29
title = 29 Nagata Mounts
descriptionSummary = 29 Nagata Mounts
title = #LOC_SEP_switcher_raptor_mounts_29
descriptionDetail = #LOC_SEP_switcher_raptor_mounts_29_detail
primaryColor = #FFFFFF
secondaryColor = #808080
transform = SH_E_9_RC
Expand All @@ -290,8 +290,8 @@
SUBTYPE
{
name = 33
title = 33 Nagata Mounts
descriptionSummary = 33 Nagata Mounts
title = #LOC_SEP_switcher_raptor_mounts_33
descriptionDetail = #LOC_SEP_switcher_raptor_mounts_33_detail
primaryColor = #808080
secondaryColor = #FFFFFF
transform = SH_E_13_RC
Expand All @@ -304,14 +304,14 @@
{
name = ModuleB9PartSwitch
moduleID = SEP_HSR
switcherDescription = Clamp Switch
switcherDescription = #LOC_SEP_switcher_clamps_description
affectDragCubes = false

SUBTYPE
{
name = Regular3
title = Interstage for 3 Rvacs
descriptionSummary = 3 Rvacs
title = #LOC_SEP_switcher_clamps_Three
descriptionDetail = #LOC_SEP_switcher_clamps_Three_detail
primaryColor = #808080
secondaryColor = #FFFFFF
transform = Clamps_Regular
Expand All @@ -320,8 +320,8 @@
SUBTYPE
{
name = Regular6
title = Interstage for 6 Rvacs
descriptionSummary = 6 Rvacs
title = #LOC_SEP_switcher_clamps_Six
descriptionDetail = #LOC_SEP_switcher_clamps_Six_detail
primaryColor = #808080
secondaryColor = #FFFFFF
transform = Clamps_6
Expand Down
12 changes: 7 additions & 5 deletions GameData/StarshipExpansionProject/Parts/SEP_23_RAPTOR2_SL_RB.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -25,10 +25,10 @@ PART
cost = 12120
category = Engine
subcategory = 0
title = MK2 SL-B "Nagata" Engine
manufacturer = Starship Expansion Project
description = Despite Bob accidentally building one of the best engines Kerbalkind ever saw, he wanted more explosions, so he made everyone work overtime and this is what they've managed to do
tags = Mk1 Donnager Starship Raptor s0 engine BFS BFR SpaceX
title = #LOC_SEP_23_RAPTOR2_SL_RB_title
manufacturer = #LOC_SEP_manufacturer_title
description = #LOC_SEP_23_RAPTOR2_SL_RB_description
tags = #LOC_SEP_23_RAPTOR2_SL_RB_tags
attachRules = 1,1,1,0,0
mass = 1.25
// heatConductivity = 0.06 // half default
Expand Down Expand Up @@ -65,18 +65,20 @@ PART
{
name = ModuleB9PartSwitch
moduleID = nozzleSwitch
switcherDescription = Nozzle Coat
switcherDescription = #LOC_SEP_switcher_NozzleCoat_description

SUBTYPE
{
name = Enabled
title = #LOC_SEP_switcher_NozzleCoat_green
primaryColor = #696969
secondaryColor = #006923
defaultSubtypePriority = 1
}
SUBTYPE
{
name = Disabled
title = #LOC_SEP_switcher_NozzleCoat_gray
primaryColor = #696969
secondaryColor = #696969

Expand Down
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