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The mod installer will now run chmod +r any mod files and library files to ensure they can be read by the modloader on Quest 3.
QMODs of version >=1.1.0 are now supported. QuestPatcher will use the new properties to install the mod files/library files/late mod files to the correct directory for each modloader.
Added error messages when attempting to install a mod when your APK has the wrong modloader.
Added support for re-patching the APK with the correct modloader in this case. At the moment, this doesn't have the UI for changing manifest properties (e.g. microphone permissions).
Added support for the new modding tag (modded.json).
Patching process now makes sure that all files are downloaded and ready before opening up the APK and patching it. If downloading files fails, the error message is much more clear and tells one to check their internet connection.
Added support for mirrors when downloading files. Currently none are added, but I can add them as needed by modifying the file download URLs get pulled from.
Fixed rare case where patching gets stuck while installing the modded APK. (install with --no-streaming)
Greatly reduced the time taken to patch/sign the APK (from >2 minutes down to 20 seconds) using a new ZIP library that is custom-designed for modding.
Removed "Pause Before Compile" (possibly temporarily) as this feature was rarely used and is no longer as easy to implement with the new ZIP library.
Added support for patching with microphone permissions.
Streamlined UI for patching permissions (scroll bar added to fit more in).
Default app changed to Beat Saber for new config files.
Added button to restart the app (bypasses the restore app prompt).
Various text colouring issues fixed in the UI.
General cleanup, removing some unnecessary dependencies and use of deprecated APIs.
Available Files
QuestPatcher-windows.exe - Windows automatic installer.
QuestPatcher-windows-standalone.zip - Windows standalone executable.