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* Issue #17 Added Plate Legs to Idle, Climb, Jump, Sit, and Emotes #88

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jrconway3
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For jrconway3#17

I finished these at the end of last month but didn't want to add them into the sheet until I finished run and revised combat as well. However, now that we've got the assets split I'm able to do a partial update!

Please let me know how these look.

@bluecarrot16
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Looks fine to me. I appreciate how much of a massive effort it is to add all these animation frames for legs (which have to be redrawn and can't just be copy-pasted like the heads/hairs/hats). I'm sure after these commits you do as well :p

(This is why I resisted adding more animations, because it's such a monumental effort to drawn them for every asset...)

@jrconway3
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I know its a big effort. I'm doing it mostly because I want to use additional animations myself, mostly run, jump, and climb. The new combat animations were mostly just a bonus... but I did think it could be neat if there were more combat animation options.

@Gaurav0 Gaurav0 self-requested a review January 20, 2025 13:36
@Gaurav0 Gaurav0 added the enhancement New feature or request label Jan 20, 2025
@jrconway3 jrconway3 merged commit d374e18 into LiberatedPixelCup:master Jan 20, 2025
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@jrconway3 jrconway3 deleted the issue-17-partial-plate-legs branch January 21, 2025 18:41
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3 participants