-
-
Notifications
You must be signed in to change notification settings - Fork 14
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
0 Failing tests. Fixed tests with them all store related bugs I know,…
… renamed some jobs.
- Loading branch information
1 parent
eeb5502
commit b1244b4
Showing
29 changed files
with
585 additions
and
592 deletions.
There are no files selected for viewing
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,7 @@ | ||
# Refactor Notes | ||
|
||
- The actual removal of files could happen right after index processing if the index processing ends up with a barrier that waits for files to be downloaded. | ||
- When we store the zip_index in the store, should it contain pext paths or not? | ||
- This zip index, is gonna be the source of next runs if there_is_a_recent_store_index is False | ||
- When we store the zip_summary in the store, should it contain pext paths or not? | ||
- This zip summary, is gonna be the source of next runs if there_is_a_recent_store_index is False | ||
- By now, this information can be deduced from zip_description path and target_folder_path but this does not work if there are mixed "pext" and non-pext paths. | ||
- Need to do a store change after the refactor: Cheats has currently zip_id cheats_folder_snes, it should not have zip_id at all, same with Games, which has zip_id nes_palettes and should not have zip_id either. Furthermore, Cheats or Games should be expected to be identical within the zip summary folders and within the db folders. So we might want to be checking db.folders when processing the zips. That should allow a logic simplification when processing pext parents & pext subfolders, since we now need to infere store information based on its children and that should no longer be necessary. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.