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Task 4 done. #1

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Task 4 done. #1

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GMihai98
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@GMihai98 GMihai98 commented Apr 4, 2024

I have added the lists which are collecting the feet coordintates after the homography matrix usage when the player's feet are static.

Still to do:

  • Check the issue with the computation of the PleftA_image, PrightA_image, and also for region B. The values are off in my opinion. It might be due to the homography matrix, the computation of the inverse of the homography matrix, the computation of the field coordinates using the homography matrix.
  • To fine tune the threshold_moving to get a better recognition of a static foot
  • To have the code reviewed by you, guys.
  • To improve the humas pose recognition
  • Task 5 to be done

I have added the lists which are collecting the feet coordintates after the homography matrix usage when the player's feet are static.

Still to do:
- Check the issue with the computation of the PleftA_image, PrightA_image, and also for region B. The values are off in my opinion. It might be due to the homography matrix, the computation of the inverse of the homography matrix, the computation of the field coordinates using the homography matrix.
- To fine tune the threshold_moving to get a better recognition of a static foot
- To have the code reviewed by you, guys.
- To improve the humas pose recognition
- Task 5 to be done
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