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[RA] Fixes invisible trigger editor in editor mode.
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Another missed loop that needs a frame limiter call.
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OmniBlade committed May 31, 2021
1 parent b8c0ff3 commit 6aca357
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions redalert/trigtype.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,7 @@
#ifdef SCENARIO_EDITOR
#include "drop.h"
#include "textbtn.h"
#include "common/framelimit.h"
#endif

/***********************************************************************************************
Expand Down Expand Up @@ -1921,6 +1922,8 @@ bool TriggerTypeClass::Edit(void)
}
break;
}

Frame_Limiter();
}
return (false);
}
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