Skip to content

try to fix theme / reset not applying on all devices #359

try to fix theme / reset not applying on all devices

try to fix theme / reset not applying on all devices #359

Workflow file for this run

name: Steam build linux and windows
on:
push:
branches:
- main
env:
QT_VERSION: '6.8.2'
jobs:
build:
runs-on: windows-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Set up Visual Studio shell
uses: egor-tensin/vs-shell@v2
with:
arch: x64
- name: Install Qt
id: qt
uses: jurplel/install-qt-action@v4
with:
version: ${{ env.QT_VERSION }}
add-tools-to-path: true
cache: true
modules: 'qtmultimedia'
- name: Generate and Build with CMake
shell: pwsh
run: |
mkdir -p build
cd build
cmake ..
cmake --build . --config Release --parallel
ls
- name: Clean build directory
shell: pwsh
run: |
cd build/release
Rename-Item -Path "appRetr0Mine.exe" -NewName "Retr0Mine.exe"
Get-ChildItem -Exclude Retr0Mine.exe | Remove-Item -Recurse -Force
- name: Copy Steam API DLL
shell: pwsh
run: |
Copy-Item "lib\steam\win64\steam_api64.dll" -Destination "build\release"
- name: Deploy Qt
shell: pwsh
run: |
cd build/release
$qmlDir = "D:\a\Retr0Mine\Retr0Mine\qml"
windeployqt6 `
--skip-plugin-types designer,iconengines,qmllint,generic,networkinformation,help,qmltooling,sqldrivers,tls,qmlls `
--no-opengl-sw `
--no-system-dxc-compiler `
--no-compiler-runtime `
--no-translations `
--no-system-d3d-compiler `
--qmldir $qmlDir `
Retr0Mine.exe
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: Retr0Mine_Windows
path: build/release
linux-build:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Install Qt
uses: jurplel/install-qt-action@v4
with:
version: ${{ env.QT_VERSION }}
host: 'linux'
cache: true
add-tools-to-path: true
modules: 'qtmultimedia'
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential libgl1-mesa-dev fuse libfuse2 libwayland-dev qt6-wayland
# Configure FUSE for the current user
sudo modprobe fuse
sudo groupadd fuse || true
sudo usermod -a -G fuse $USER
- name: Generate and Build with CMake
shell: pwsh
run: |
mkdir -p build
cd build
cmake ..
cmake --build . --config Release --parallel
ls
- name: Create AppDir structure
run: |
mkdir -p AppDir/usr/bin
mkdir -p AppDir/usr/lib
mkdir -p AppDir/usr/share/applications
mkdir -p AppDir/usr/share/icons/hicolor/256x256/apps
mv build/appRetr0Mine AppDir/usr/bin/Retr0Mine
#cp lib/steam/linux64/libsteam_api.so AppDir/usr/lib/
# Create .desktop file
cat > AppDir/usr/share/applications/Retr0Mine.desktop << EOF
[Desktop Entry]
Name=Retr0Mine
Exec=Retr0Mine
Icon=Retr0Mine
Type=Application
Categories=Game;
Comment=Minesweeper game
EOF
# Copy application icon
cp resources/icons/icon.png AppDir/usr/share/icons/hicolor/256x256/apps/Retr0Mine.png
- name: Download linuxdeploy and plugins
run: |
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
wget https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
chmod +x linuxdeploy*.AppImage
- name: Deploy with linuxdeploy
run: |
export QMAKE=$(which qmake6)
export QML_SOURCES_PATHS=${{ github.workspace }}/qml
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(pwd)/lib/steam/linux64
export EXTRA_QT_MODULES="multimedia"
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
- name: Remove unnecessary files in AppDir
run: |
shopt -s extglob
rm -rf AppDir/!(usr)
- name: Clean unnecessary files
run: |
rm -rf AppDir/usr/translations
rm -rf AppDir/usr/plugins/tls
- name: Upload Build
uses: actions/upload-artifact@v4
with:
name: Retr0Mine_Linux
path: AppDir/*