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Seems to fix audio chirping that occurs after some time.
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This happened after switching back to the default 32000 sample rate and not using the resampler, so maybe something with audio is still not correct.
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clobber committed Mar 12, 2014
1 parent d0bbb97 commit 32e91a4
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion SNESGameCore.mm
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ - (double)audioSampleRate

- (NSTimeInterval)frameInterval
{
return Settings.PAL ? 50 : 60;
return Settings.PAL ? 50 : 60.098;
}

- (NSUInteger)channelCount
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