fix(server/player): move health init into OnPlayerLoaded to prevent being dead in spawn selection #713
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Description
This PR removes the health initialization from the CreatePlayer() function.
With a dedicated spawn resource, setting health here is unnecessary and may cause players to spawn dead during selection if their saved health metadata is 0.
It should also address this and related issues but I didn't test it directly for qbx_medical, just encountered a similar issue while developing my own medical resource:
Fixes Qbox-project/qbx_medical#115
Checklist