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Releases: RedMser/godot-fluent-translation

v1.0.0

31 Dec 22:49
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What's Changed

  • Documentation of all classes (except ProjectSettings) #38
  • Stability improvements (fixes crashes when Godot has API changes) #45 #48 #49 #55
    • Due to current limitations, FTL files are currently not considered resources in the editor and must be manually included in exported projects. Read more infos.
  • Backwards and forwards compatibility improvements #56
  • Fix integer formatting breaking selectors #52
  • Fix "strip comments" export flag not removing all comments 5914638

Full Changelog: v0.2.0...v1.0.0

v0.2.0

29 Jul 20:35
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Supports Godot v4.3 beta 3 or newer.

Note

See the README for details on which version you should select and how to install it. Find Forked Godot builds here.

Breaking Changes

  • Rename TranslationFluent.add_bundle_from_text to append_from_text, see #41 for a technical explanation

New Features

  • Add project setting for unicode isolation #31
  • Add message pattern matching system #33
  • Add an export plugin which allows stripping comments from FTL files #39
  • Add custom functions support #42

Full Changelog: v0.1.1...v0.2.0

v0.1.1

05 May 22:35
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Supports Godot v4.3 dev 6 or newer.

No source code changes. However, the release procedure has been improved to now support more platforms.

Note

See the README for details on which version you should select and how to install it. Find Forked Godot builds here.

v0.1.0 - First release

04 May 17:02
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Supports Godot v4.3 dev 6 or newer.

Features

  • Load .ftl translation files via TranslationFluent or Project Settings.
  • Support for args (variables) and attributes.
  • Generate .ftl files from scene files via FluentGenerator.

Note

See the README for details on which version you should select and how to install it.