Merge remote-tracking branch 'upstream/master' #216
ci_suite.yml
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Matrix: Alternate Tests
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11 errors and 1 warning
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the ice sheet (28,113,2) (/turf/open/misc/ice/icemoon), 6, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(155, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(207, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(199, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(191, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black))
the death bolt (/obj/projectile/colossus): scan moved turf()
the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(151, null)
...
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black))
All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire()
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1)
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (29,118,2) (/turf/open/misc/asteroid/snow/icemoon), 5, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
|
Ice Box Station: /datum/unit_test/bake_a_cake:
code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow), 8, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Completion Gate
Process completed with exit code 1.
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Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
test_artifacts_birdshot__
Expired
|
135 KB |
|
test_artifacts_deltastation__
Expired
|
135 KB |
|
test_artifacts_gateway_test__
Expired
|
135 KB |
|
test_artifacts_icebox__
Expired
|
135 KB |
|
test_artifacts_metastation__
Expired
|
135 KB |
|
test_artifacts_multiz_debug__
Expired
|
135 KB |
|
test_artifacts_northstar__
Expired
|
135 KB |
|
test_artifacts_runtimestation_515_1627
Expired
|
135 KB |
|
test_artifacts_runtimestation__
Expired
|
135 KB |
|
test_artifacts_tramstation__
Expired
|
135 KB |
|
test_artifacts_wawastation__
Expired
|
135 KB |
|