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Merge remote-tracking branch 'upstream/master' #216

Merge remote-tracking branch 'upstream/master'

Merge remote-tracking branch 'upstream/master' #216

Triggered via push November 4, 2024 23:31
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ci_suite.yml

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11 errors and 1 warning
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the ice sheet (28,113,2) (/turf/open/misc/ice/icemoon), 6, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) ... All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(155, null) ... All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(207, null) ... All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(199, null) ... All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(191, null) ... All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:53] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): impact(the black raptor (/mob/living/basic/raptor/black)) the death bolt (/obj/projectile/colossus): scan moved turf() the death bolt (/obj/projectile/colossus): Moved(the snow (27,114,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, null, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (27,113,2) (/turf/open/misc/asteroid/snow/icemoon), 2, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): fire(151, null) ... All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Activate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): PreActivate(the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the black raptor (/mob/living/basic/raptor/black)) All Directions (/datum/action/cooldown/mob_cooldown/projectile_attack/random_aoe/colossus): Trigger(null, the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire() the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): AttackingTarget(the black raptor (/mob/living/basic/raptor/black)) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MeleeAction(1) the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (27,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snow (29,118,2) (/turf/open/misc/asteroid/snow/icemoon), 5, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (28,118,2) (/turf/closed/mineral/random/snow), 1, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Ice Box Station: /datum/unit_test/bake_a_cake: code/datums/components/parry.dm#L92
[23:35:54] Runtime in code/datums/components/parry.dm,92: list index out of bounds proc name: before hit (/datum/component/parriable_projectile/proc/before_hit) src: /datum/component/parriable_pro... (/datum/component/parriable_projectile) call stack: /datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list)) the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list)) the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow)) the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow)) the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus)) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (25,117,2) (/turf/closed/mineral/random/snow), 8, 0, 1) the death bolt (/obj/projectile/colossus): pixel move(1, 0) the death bolt (/obj/projectile/colossus): process(0.1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): Loop(2) Master (/datum/controller/master): StartProcessing(0)
Completion Gate
Process completed with exit code 1.
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)

Artifacts

Produced during runtime
Name Size
test_artifacts_birdshot__ Expired
135 KB
test_artifacts_deltastation__ Expired
135 KB
test_artifacts_gateway_test__ Expired
135 KB
test_artifacts_icebox__ Expired
135 KB
test_artifacts_metastation__ Expired
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