Merge remote-tracking branch 'upstream/master' #217
Annotations
8 errors
code/datums/components/parry.dm#L92
[01:13:22] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (43,141,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (43,141,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (43,141,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (43,141,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (43,141,2) (/turf/closed/mineral/random/snow), 4, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (43,141,2) (/turf/closed/mineral/random/snow), 4, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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code/datums/components/parry.dm#L92
[01:13:23] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the snowy mountainside (47,144,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): impact(the snowy mountainside (47,144,2) (/turf/closed/mineral/random/snow))
the death bolt (/obj/projectile/colossus): Bump(the snowy mountainside (47,144,2) (/turf/closed/mineral/random/snow))
the snowy mountainside (47,144,2) (/turf/closed/mineral/random/snow): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (47,144,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snowy mountainside (47,144,2) (/turf/closed/mineral/random/snow), 1, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the snow (48,144,2) (/turf/open/misc/asteroid/snow/icemoon), 5, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): process(0.1)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0)
Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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code/datums/components/parry.dm#L92
[01:13:34] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the death bolt (/obj/projectile/colossus): impact(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the death bolt (/obj/projectile/colossus): Bump(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(null, null)
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): shoot projectile(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot), null, the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), 12.5, 1, null, null)
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): fire shotgun(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot), /list (/list))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
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code/datums/components/parry.dm#L92
[01:13:34] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the death bolt (/obj/projectile/colossus): impact(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the death bolt (/obj/projectile/colossus): Bump(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium), 2, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
the death bolt (/obj/projectile/colossus): fire(null, null)
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): shoot projectile(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot), null, the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), 7.5, 1, null, null)
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): fire shotgun(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot), /list (/list))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): MoveToTarget(/list (/list))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
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code/datums/components/parry.dm#L92
[01:13:34] Runtime in code/datums/components/parry.dm,92: list index out of bounds
proc name: before hit (/datum/component/parriable_projectile/proc/before_hit)
src: /datum/component/parriable_pro... (/datum/component/parriable_projectile)
call stack:
/datum/component/parriable_pro... (/datum/component/parriable_projectile): before hit(the death bolt (/obj/projectile/colossus), /list (/list))
the death bolt (/obj/projectile/colossus): SendSignal("com_proj_prehit", /list (/list))
the death bolt (/obj/projectile/colossus): process hit loop(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the death bolt (/obj/projectile/colossus): impact(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the death bolt (/obj/projectile/colossus): Bump(the gas tank monitor (/obj/machinery/computer/atmos_control/noreconnect))
the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium): Enter(the death bolt (/obj/projectile/colossus))
the death bolt (/obj/projectile/colossus): Move(the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the shuttle floor (43,133,2) (/turf/open/floor/mineral/plastitanium), 2, 0, 1)
the death bolt (/obj/projectile/colossus): Move(the floor (44,133,2) (/turf/open/floor/iron/dark/textured), 6, 0, 1)
the death bolt (/obj/projectile/colossus): pixel move(1, 0)
...
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): fire shotgun(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot), /list (/list))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): attack sequence(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Activate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): PreActivate(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): InterceptClickOn(the colossus (/mob/living/simple_animal/hostile/megafauna/colossus), null, the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
Shotgun Fire (/datum/action/cooldown/mob_cooldown/projectile_attack/shotgun_blast/colossus): Trigger(null, the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): OpenFire(the Donk Exenteration Drone (/mob/living/basic/bot/dedbot))
the colossus (/mob/living/simple_animal/hostile/megafauna/colossus): handle automated action()
(This error will now be silenced for 10 minutes)
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