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A new mod type was added: '.dashboard'. Usual modcache treatment: ZIP/directory under 'mods/', recorded in cache file 'mods.cache', viewable/searchable in SelectorUI, can have preview image.
Added new cvars 'ui_default_truck_dash', 'ui_default_boat_dash'.(string) - stores the name of default dashboard, you can change it via Settings (tab UI). For testing, I reused older demo dashboard "dashtut":
dashtut.zip
Example of the .dashboard file:
The dashboard spawning was fixed, using custom texturedashboards should not block HUD anymore.