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TowerDefenseBasics

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PowerTower

The quick yet challenging spin on the Tower Defense Genre

Features of Prototype Release 3.0

  • Basic, Healer, Dasher, Ninja
    • The healer is tankier and heals itself over time!
    • The dasher becomes immune and dashes a great distance across the map when damaged
    • The ninja only appears periodically, so place your towers carefully!
  • 4 Offensive Towers, 2 Support towers
  • 4 Upgrades for each offensive Tower!
  • Full waves System: Start with 20 Lives and 50 Gold to Defeat 10 Waves!

Unintended bugs

  1. Attempting to trigger the explosive Gear effect on too many enemies, and on a Ninja sometimes causes a Stack Overflow

Download

If on android, simply download the apk in Download Apk folder
If on Windows, click on Code, download Zip, enter the Download Apk folder and run PowerTower.exe If on Mac, click on Code, download Zip, enter the Download Apk folder and run the Mac PowerTower application

Recent additions

  • Mine (Generate Some money for future use!)
  • Monolith (Should does heavy base + % enemy health damage)
  • Frost Tower
  • Catapult (AOE)
  • Explosive Gear! Now you can equip and explosive gear on any tower and when an enemy hit by the tower dies, it deals a little damage to its surrounding enemies

Enemies Summary

Enemies Health Ability
Basic 100 None
Healer 200 Restores 25 health every 3 sec
Dasher 52 Becomes immune for 0.3s and dashes a large distance when taking non lethal damage
Ninja 100 Becomes Invisible for 7s and reppears for 3s (repeats)

Towers Summary

Offensive Towers

Towers Cost DPS
Cannon 15
  • Upgrade Costs : 20, 25, 30, 35
50
  • Upgraded : 75, 100, 125, 150
Xbow 20
  • Upgrade Cost : 30, 40, 50, 60
66
  • Upgraded : 132, 198, 264, 330
Monolith 30 150
Catapult 30
  • Upgrade Cost : 30, 40, 50, 60
40 per enemy
  • Upgraded : 60, 80, 100, 120

Support Towers

Towers Cost Ability
Mine 25 Generates $10 per round
Frost Tower 20 Halves the enemy's speed

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