The quick yet challenging spin on the Tower Defense Genre
- Basic, Healer, Dasher, Ninja
- The healer is tankier and heals itself over time!
- The dasher becomes immune and dashes a great distance across the map when damaged
- The ninja only appears periodically, so place your towers carefully!
- 4 Offensive Towers, 2 Support towers
- 4 Upgrades for each offensive Tower!
- Full waves System: Start with 20 Lives and 50 Gold to Defeat 10 Waves!
- Attempting to trigger the explosive Gear effect on too many enemies, and on a Ninja sometimes causes a Stack Overflow
If on android, simply download the apk in Download Apk folder
If on Windows, click on Code, download Zip, enter the Download Apk folder and run PowerTower.exe
If on Mac, click on Code, download Zip, enter the Download Apk folder and run the Mac PowerTower application
- Mine (Generate Some money for future use!)
- Monolith (Should does heavy base + % enemy health damage)
- Frost Tower
- Catapult (AOE)
- Explosive Gear! Now you can equip and explosive gear on any tower and when an enemy hit by the tower dies, it deals a little damage to its surrounding enemies
Enemies | Health | Ability |
---|---|---|
Basic | 100 | None |
Healer | 200 | Restores 25 health every 3 sec |
Dasher | 52 | Becomes immune for 0.3s and dashes a large distance when taking non lethal damage |
Ninja | 100 | Becomes Invisible for 7s and reppears for 3s (repeats) |
Towers | Cost | DPS |
---|---|---|
Cannon | 15
|
50
|
Xbow | 20
|
66
|
Monolith | 30 | 150 |
Catapult | 30
|
40 per enemy
|
Towers | Cost | Ability |
---|---|---|
Mine | 25 | Generates $10 per round |
Frost Tower | 20 | Halves the enemy's speed |