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PID Error Graphs #2328
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PID Error Graphs #2328
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6cd4451
initial commit
Squid5678 8c8c2c8
x works, but goes fast
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pid errors publish
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removing printouts
Squid5678 75562a0
Fix Code Style On pid_error (#2329)
github-actions[bot] 3639054
made requested changes
Squid5678 a24c562
Fix Code Style On pid_error (#2343)
github-actions[bot] 1b62fbe
Update PKG-INFO
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Delete rj_gameplay/rj_gameplay.egg-info/PKG-INFO
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Delete rj_gameplay/rj_gameplay.egg-info/SOURCES.txt
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Delete rj_gameplay/rj_gameplay.egg-info/dependency_links.txt
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Delete rj_gameplay/rj_gameplay.egg-info/entry_points.txt
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Delete rj_gameplay/rj_gameplay.egg-info/requires.txt
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Delete rj_gameplay/rj_gameplay.egg-info/top_level.txt
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Delete rj_gameplay/rj_gameplay.egg-info/zip-safe
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Name: rj-gameplay | ||
Version: 0.0.0 | ||
Summary: Rewrite of the gameplay library. | ||
Home-page: UNKNOWN | ||
Maintainer: oswinso | ||
Maintainer-email: [email protected] | ||
License: UNKNOWN | ||
Platform: UNKNOWN | ||
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UNKNOWN | ||
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README.md | ||
setup.cfg | ||
setup.py | ||
rj_gameplay/__init__.py | ||
rj_gameplay/gameplay_node.py | ||
rj_gameplay/play_selector.py | ||
rj_gameplay.egg-info/PKG-INFO | ||
rj_gameplay.egg-info/SOURCES.txt | ||
rj_gameplay.egg-info/dependency_links.txt | ||
rj_gameplay.egg-info/entry_points.txt | ||
rj_gameplay.egg-info/requires.txt | ||
rj_gameplay.egg-info/top_level.txt | ||
rj_gameplay.egg-info/zip-safe | ||
rj_gameplay/eval/__init__.py | ||
rj_gameplay/play/__init__.py | ||
rj_gameplay/play/defend_restart.py | ||
rj_gameplay/play/defense.py | ||
rj_gameplay/play/defensive_clear.py | ||
rj_gameplay/play/keepaway.py | ||
rj_gameplay/play/kickoff_play.py | ||
rj_gameplay/play/offense.py | ||
rj_gameplay/play/penalty_defense.py | ||
rj_gameplay/play/penalty_offense.py | ||
rj_gameplay/play/prep_penalty_offense.py | ||
rj_gameplay/play/restart.py | ||
rj_gameplay/play/test_motion_planning.py | ||
rj_gameplay/role/__init__.py | ||
rj_gameplay/role/capture_role.py | ||
rj_gameplay/role/dumb_move.py | ||
rj_gameplay/role/goalie_role.py | ||
rj_gameplay/role/marker.py | ||
rj_gameplay/role/passer.py | ||
rj_gameplay/role/receiver.py | ||
rj_gameplay/role/seeker.py | ||
rj_gameplay/role/striker.py | ||
rj_gameplay/situation/__init__.py | ||
rj_gameplay/situation/decision_tree/__init__.py | ||
rj_gameplay/situation/decision_tree/plays.py | ||
rj_gameplay/skill/__init__.py | ||
rj_gameplay/skill/capture.py | ||
rj_gameplay/skill/dribble.py | ||
rj_gameplay/skill/intercept.py | ||
rj_gameplay/skill/kick.py | ||
rj_gameplay/skill/line_kick.py | ||
rj_gameplay/skill/mark.py | ||
rj_gameplay/skill/move.py | ||
rj_gameplay/skill/pivot.py | ||
rj_gameplay/skill/pivot_kick.py | ||
rj_gameplay/skill/receive.py | ||
rj_gameplay/skill/settle.py | ||
rj_gameplay/tactic/__init__.py | ||
rj_gameplay/tactic/clear_tactic.py | ||
rj_gameplay/tactic/dumb_tactic.py | ||
rj_gameplay/tactic/goalie_tactic.py | ||
rj_gameplay/tactic/line_tactic.py | ||
rj_gameplay/tactic/move_tactic.py | ||
rj_gameplay/tactic/nmark_tactic.py | ||
rj_gameplay/tactic/pass_tactic.py | ||
rj_gameplay/tactic/prep_move.py | ||
rj_gameplay/tactic/seek.py | ||
rj_gameplay/tactic/striker_tactic.py | ||
rj_gameplay/tactic/wall_tactic.py | ||
stp/__init__.py | ||
stp/global_parameters.py | ||
stp/local_parameters.py | ||
stp/pylint_stp.py | ||
stp/rc.py | ||
stp/testing.py | ||
stp/action/__init__.py | ||
stp/formations/__init__.py | ||
stp/formations/diamond_formation.py | ||
stp/formations/x_formation.py | ||
stp/play/__init__.py | ||
stp/play/pure_play.py | ||
stp/role/__init__.py | ||
stp/role/constraint.py | ||
stp/role/cost.py | ||
stp/role/assignment/__init__.py | ||
stp/role/assignment/naive.py | ||
stp/situation/__init__.py | ||
stp/skill/__init__.py | ||
stp/skill/action_behavior.py | ||
stp/tactic/__init__.py | ||
stp/utils/__init__.py | ||
stp/utils/constants.py | ||
stp/utils/enum.py | ||
stp/utils/fsm.py | ||
stp/utils/pass_seeker_optimizer.py | ||
stp/utils/typed_key_dict.py | ||
stp/utils/world_state_converter.py |
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[console_scripts] | ||
gameplay_node = rj_gameplay.gameplay_node:main | ||
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setuptools |
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rj_gameplay | ||
stp |
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can we get uncommit all the rj_gameplay stuff