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Starting a game server
With SPCode, you can start a srcds server for you to easily prepare your testing environment. Visit the AlliedModders wiki to learn how to prepare your own Source Dedicated Server.
Before starting it, set up the required server information. Head to Configurations
-> Edit Configurations
.
In the Server Executable
box, specify the path of your srcds.exe executable, and in the Server-Start Arguments
box, the proper launch parameters. Depending on the game you've downloaded the server for, launch parameters could vary. For example, for a Team Fortress 2 server, the text in the second box would be:
-console -game tf +map cp_dustbowl
Or, if it's a Counter Strike: Source server:
-console -game cstrike +map de_dust2
You can get specific info about this in the wiki article linked earlier.
After setting up those 2 basic items, hitting the default server start hotkey F9
should start your server right away.
Using SPCode
- Opening files
- Creating and saving files
- Adding and editing configurations
- Using the Object Browser
- Starting a game server
- Updating SPCode
Working with plugins
- Writing plugins
- Compiling plugins
- Finding compilation errors
- Copying plugins
- Uploading plugins to FTP
- Reloading plugins in a server
- Decompiling plugins
- Disassembling plugins
Configuring the editor