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Connecting and the Reconnect Policy
// Instantiate the client.
var socket = SocketClusterClient(
hostname: 'localhost',
port: 3000,
ackTimeout: 500,
);
// Connect to the server.
await socket.connect();
If you do not explicitly call .connect
, the client will automatically connect when you call .transmit
or .invoke
, though it's recommended that you do call .connect
explicitly so you can be sure the client has connected before you attempt to use it.
Additionally, if you use .send
the data is directly passed to the socket stream so you'll need to make sure the socket has properly connected before you call it.
When the socket is disconnected from the server either by the server or by the client, the SCEvent.DISCONNECT
event is triggered (by the underlying dart:io
WebSocket). You can subscribe to SCEvent.DISCONNECT
with the .on
method like so:
socket.on(SCEvent.DISCONNECT, () {
print("Disconnected from server!");
});
The SCEvent.READY
event is emitted when the client has successfully completed a handshake with the server both when the connection has been first established and when it is re-established:
socket.on(SCEvent.READY, () {
print("Connected to the server!");
});
Croupier supports auto-reconnecting to the server if it has not been explicitly disconnected by means of a ReconnectPolicy.