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v1.15
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Changelog
Metamod 2.0-1362
or later is required!
Lots of various fixes to get the plugin working for 2025-07-28 CS2 update
Added more hud manager convars for reducing instances of flashing
cs2f_disable_hud_outside_round
, self explanatory, since flashing fix cannot run then
cs2f_hud_duration_leeway
, extra time to leave hud messages visible, reduces transition flashes between different priority messages
Fixed !listdc still showing player IP's to lower tier admins (now requires ADMFLAG_RCON
)
Updated !unrtv to share a cooldown with !rtv
Fixed zombies being displayed in !tracers
Fixed "(TO ADMINS)" not showing for admins when a player uses admin chat (#370 )
Fixed rounds not ending when last player on a team disconnects
Started migrating some CUtl container usage to std containers, to avoid update breakage
On-screen stability of EntWatch Hud & flashlight have regressed as a result of game changes, likely permanently
Fixed trigger_gravity
no longer working after the 2025-07-28 CS2 update
Fixed our game_player_equip
custom mapping features in cases where the entity had no targetname
⚠️ Removed the simple overlay
Due to various issues with it, we now recommend servers supply their own fully custom particle files for overlays
Removed hide crash mitigations, the crashes these attempted to fix were fixed by Valve in the 2025-02-27 & 2025-07-28 CS2 updates
Blocked hiding item holders
Fixed !hide not disabling with no arguments if a custom distance was set
Added colour formatting to !hide output
Fixed EntWatch breaking the OnUseLocked
output in maps (#371 )
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