v1.0.3: On-screen-display and more game fixes
This release introduces an on screen display that will also come in handy for upcoming futures. Of course, there are also a few fixes.
- Add on screen display to indicate if frame blending is on or off and default to off on start
- Fix: Only check consistency of stack pointer against addresses on the bus if it is not pointing at VRAM because these adresses are not trustworthy on the DMG (fixes Pokemon red/blue on the DMG and probably many other games on the DMG).
- Fix: Duplicate detection after immediate return from halt fails in some cases (Fixing Pokemon yellow and maybe few other games).
- Limit allowed allowed framerate steps to fix issues with apps that freeze otherwise.
- Show version on standby screen.
To update press and hold the [Flash] button (usually inside your case) while connecting the Interceptor via USB and drag the uf2 file below into its file system.