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fix: handle disposed socket on close attempt #1591
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7961fd1
fix: handle disposed socket on close attempt
ezhevita 1a16c80
fix: only attempt to close connection if not disposed
ezhevita 289d4af
fix: wrap it all in semaphore since race condition after passing clos…
ezhevita b13b19e
fix: acquire semaphore before main connection loop
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -21,12 +21,14 @@ public WebSocketContext(WebSocketConnection connection, EndPoint endPoint) | |
|
|
||
| cts = new CancellationTokenSource(); | ||
| socket = new ClientWebSocket(); | ||
| semaphore = new SemaphoreSlim( 1, 1 ); | ||
| connectionUri = ConstructUri(endPoint); | ||
| } | ||
|
|
||
| readonly WebSocketConnection connection; | ||
| readonly CancellationTokenSource cts; | ||
| readonly ClientWebSocket socket; | ||
| readonly SemaphoreSlim semaphore; | ||
| readonly Uri connectionUri; | ||
| Task? runloopTask; | ||
| int disposed; | ||
|
|
@@ -87,18 +89,27 @@ async Task RunCore(HttpMessageInvoker invoker, TimeSpan connectionTimeout, Cance | |
| } | ||
| } | ||
|
|
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| if (socket.State == WebSocketState.Open) | ||
| await semaphore.WaitAsync().ConfigureAwait( false ); | ||
|
|
||
| try | ||
| { | ||
| connection.log.LogDebug( nameof(WebSocketContext), "Closing connection..."); | ||
| try | ||
| { | ||
| await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, null, default).ConfigureAwait(false); | ||
| } | ||
| catch (Win32Exception ex) | ||
| if (!cancellationToken.IsCancellationRequested && socket.State == WebSocketState.Open) | ||
| { | ||
| connection.log.LogDebug( nameof(WebSocketContext), "Error closing connection: {0}", ex.Message); | ||
| connection.log.LogDebug( nameof(WebSocketContext), "Closing connection..."); | ||
| try | ||
| { | ||
| await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, null, default).ConfigureAwait(false); | ||
| } | ||
| catch (Win32Exception ex) | ||
| { | ||
| connection.log.LogDebug( nameof(WebSocketContext), "Error closing connection: {0}", ex.Message); | ||
| } | ||
| } | ||
| } | ||
| finally | ||
| { | ||
| semaphore.Release(); | ||
| } | ||
| } | ||
|
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| public async Task SendAsync(Memory<byte> data) | ||
|
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@@ -117,16 +128,24 @@ public async Task SendAsync(Memory<byte> data) | |
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| public void Dispose() | ||
| { | ||
| if (Interlocked.Exchange(ref disposed, 1) == 1) | ||
| if ( Interlocked.Exchange( ref disposed, 1 ) == 1 ) | ||
| { | ||
| return; | ||
| } | ||
|
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| cts.Cancel(); | ||
| cts.Dispose(); | ||
| runloopTask = null; | ||
| semaphore.Wait(); | ||
|
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I wouldn't mind an explanatory comment here as to what flow is happening in regards to the semaphore and the cancellation. |
||
| try | ||
| { | ||
| cts.Cancel(); | ||
| cts.Dispose(); | ||
| runloopTask = null; | ||
|
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| socket.Dispose(); | ||
| socket.Dispose(); | ||
| } | ||
| finally | ||
| { | ||
| semaphore.Release(); | ||
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|
||
| } | ||
| } | ||
|
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| async Task<byte[]?> ReadMessageAsync( CancellationToken cancellationToken ) | ||
|
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||
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Will socket.Dispose close cleanly, or should it still let CloseAsync be called here?