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Elemental Game Idea

  • Summon runes each turn (a lot like "drawing a hand")
  • Combine runes into a spell to cast (like "playing a hand", but order matters)
  • Resolve effects
  • Repeat

Run me!

# Install stuff, maybe add instructions
npx elm-watch hot
open index.html

npm install http-server -g
open http://127.0.0.1:8080

Notes 8/16/2024

  • Took 1 hour to get mise and vscode working together to use Elm
  • Next up - focus on "Game" mode
    • Design simple UI for interaction, world view on right
    • Track turns and history (maybe not history at first?)
    • Select Runes, cast, start entirely fresh with original runes + effects
    • Round is over when Life is > X
    • Next round starts where last ended, seemless new objective after recieving reward

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A game idea zone for elemental permutations

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