Skip to content

Commit

Permalink
Merge pull request #7 from EzioTheDeadPoet/settings-update
Browse files Browse the repository at this point in the history
lowered some default settings, as they would crash xEdit with an out …
  • Loading branch information
EzioTheDeadPoet authored Mar 31, 2021
2 parents f3ae528 + bc76b37 commit 3e13b4a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions HalgarisRPGLoot/Settings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ public class ArmorSettings
[SynthesisSettingName("Number of variations per Item")]
[SynthesisTooltip("This determines how many different versions\n" +
"of the same Armor you can find.")]
public int VarietyCountPerItem = 50;
public int VarietyCountPerItem = 8;
[SynthesisSettingName("Rarity Levels")]
[SynthesisTooltip("Custom defineable rarity levels")]
public List<Rarity> Rarities = new List<Rarity>() {
Expand All @@ -40,7 +40,7 @@ public class WeaponSettings
[SynthesisSettingName("Number of variations per Item")]
[SynthesisTooltip("This determines how many different versions\n" +
"of the same Weapon you can find.")]
public int VarietyCountPerItem = 50;
public int VarietyCountPerItem = 8;
[SynthesisSettingName("Rarity Levels")]
[SynthesisTooltip("Custom defineable rarity levels")]
public List<Rarity> Rarities = new List<Rarity>() {
Expand Down

0 comments on commit 3e13b4a

Please sign in to comment.