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Resource Names
changemymindpls edited this page Dec 20, 2020
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This page contains the functions and names for the resources used in Definitive Edition.
Worth noting that many of these resource sets encompass child archives, like the ones listed below so enabling or disabling an archive also changes the state of those assets/archives as well.
- _data
- _voice
- _ms
- _txmesh
- _anichore
- Project
- Boot
- Menu
- ProjectSeason1
- MenuSeason1
- WalkingDead101
- WalkingDead102
- WalkingDead103
- WalkingDead104
- WalkingDead105
- WalkingDead106
- ProjectSeason2
- MenuSeason2
- WalkingDead201
- WalkingDead202
- WalkingDead203
- WalkingDead204
- WalkingDead205
- ProjectSeasonM
- UISeasonM
- MenuSeasonM
- WalkingDeadM101
- WalkingDeadM102
- WalkingDeadM103
- ProjectSeason3
- UISeason3
- MenuSeason3
- WalkingDead301
- WalkingDead302
- WalkingDead303
- WalkingDead304
- WalkingDead305
- UISeason4
- ProjectSeason4
- MenuSeason4
- WalkingDead401
- WalkingDead402
- WalkingDead403
- WalkingDead404
ResourceSetEnable(name)
- Enables a resource
- name is a string, name of the resource set (which are listed above)
ResourceSetDisable(name)
- Disables a resource
- name is a string, name of the resource set (which are listed above)